-
McRO Inc v. BANDAI NAMCO Games America Inc DC CAFC
- 2:12-cv-10322
- C.D. Cal.
- Judge: George H. Wu
+1
- Filed: 12/04/2012
- Closed: 01/09/2019
- Latest Docket Entry: 08/13/2020
- PACER
1
Plaintiff
27
Defendants
1
Accused
Product
2
Patents-in-Suit
2,228
Days in
Litigation
-
McRO Inc v. BANDAI NAMCO Games America Inc DC CAFC
- 2:12-cv-10322
- C.D. Cal.
- Judge: George H. Wu
+1
- Filed: 12/04/2012
- Closed: 01/09/2019
- Latest Docket Entry: 08/13/2020
- PACER
Market Sector
Media Content and Distribution
Referred Judge
Assigned Judge
Outcome Summary
Patent Information
-
Validity & Enforceability
Claim # | Claim Text | Outcome |
---|---|---|
1 |
A method for automatically animating lip synchronization and facial expression of three-dimensional characters comprising:</claim-text> obtaining a first set of rules that defines a morph weight set stream as a function of phoneme sequence and times
view more
|
Invalid (101)
Entry 372 |
2 |
The method of claim 1, wherein said first set of rules comprises:</claim-text> correspondence rules between all visual phoneme groups and morph weight sets; and morph weight set transition rules specifying durational data between morph weight sets.
|
Invalid (101)
Entry 372 |
3 |
The method of claim 2, wherein said durational data comprises transition start and transition end times.
|
Invalid (101)
Entry 372 |
4 |
The method of claim 1, wherein said desired audio sequence is from a pre-recorded live performance.
|
Invalid (101)
Entry 372 |
6 |
The method of claim 1, wherein said plurality of subsequences of timed phonemes is obtained from a file.
|
Invalid (101)
Entry 372 |
9 |
The method of claim 1, wherein said generating said output morph weight stream comprises:</claim-text> generating an appropriate morph weight set corresponding to each subsequence of said timed phonemes; and generating time parameters for transition
view more
|
Invalid (101)
Entry 372 |
13 |
The method of claim 1, wherein said plurality of subsequences of timed phonemes comprises a timed aligned phonetic transcriptions sequence.
|
Invalid (101)
Entry 372 |
15 |
The method of claim 13, wherein said plurality of subsequences of timed phonemes further comprises time aligned emotional transcription data.
|
Invalid (101)
Entry 372 |
16 |
The method of claim 9, wherein said transition parameters comprises:</claim-text> transition start time; and transition end time.
|
Invalid (101)
Entry 372 |
17 |
The method of claim 16, further comprising:</claim-text> generating said output morph weight set stream by interpolating between morph weight sets at said transition start time and said transition end time according to a desired frame rate of said
view more
|
Invalid (101)
Entry 372 |
Claim # | Claim Text | Outcome |
---|---|---|
1 |
A method for automatically animating lip synchronization and facial expression of three-dimensional characters comprising:</claim-text> obtaining a first set of rules that define output morph weight set stream as a function of phoneme sequence and
view more
|
Invalid (101)
Entry 372 |
7 |
The method of claim <HIL><BOLD>1</BOLD></HIL> wherein said timed data is a timed aligned phonetic transcriptions data.
|
Invalid (101)
Entry 372 |
8 |
The method of claim <HIL><BOLD>7</BOLD></HIL> wherein said timed data further comprises time aligned data.
|
Invalid (101)
Entry 372 |
9 |
The method of claim <HIL><BOLD>7</BOLD></HIL> wherein said timed data further comprises time aligned emotional transcription data.
|
Invalid (101)
Entry 372 |
13 |
The method of claim <HIL><BOLD>1</BOLD></HIL> wherein said first set of rules comprises:</claim-text> correspondence rules between a plurality of visual phoneme groups and a plurality of morph weight sets; and morph weight set transition rules
view more
|
Invalid (101)
Entry 372 |
-
Infringement
Activision Publishing Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Blizzard Entertainment Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,611,278 B2 | All Asserted Claims |
No infringement
Entry 787
|
Electronic Arts Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Infinity Ward Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Lucasarts Entertainment Company LLC
- 1 Detail
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,611,278 B2 | All Asserted Claims |
No infringement
Entry 787
|
Namco Bandai Games America Inc.
- 1 Detail
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,611,278 B2 | All Asserted Claims |
No infringement
Entry 787
|
Naughty Dog Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Sony Computer Entertainment America LLC
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Square Enix Incorporated
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 787Entry 774 |
Sucker Punch Productions LLC
- 1 Detail
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,611,278 B2 | All Asserted Claims |
No infringement
Entry 787
|
Ucker Punch Productions LLC
- 2 Details
Accused Product | Patent # | Claim # | Outcome |
---|---|---|---|
Video games | US 6,307,576 B1 | All Asserted Claims |
Infringement
Entry 774
|
Video games | US 6,611,278 B2 | All Asserted Claims |
Infringement
Entry 774
|