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Microsoft’s Video Game System Accused of Infringing Biofeedback Monitoring Patent
Microsoft’s video games and game consoles are at issue in the first suit filed by BioControl, LLC. The entity is asserting a single patent that it purchased from the inventor in 2011, the same year it filed incorporation papers (5,647,834). The patent, which relates to monitoring various types of biofeedback to evaluate a subject’s emotional state, has not been asserted in litigation. The suit specifically accuses Microsoft’s Kinect service on Xbox and Kinect games of infirming the patent-in-suit. BioControl’s address matches the one listed for Wellogix, a failed operating company that asserts its patents under the name Wellogix Technology Licensing. 5/23, Eastern District of Texas, 2:14cv00640
May 29, 2014