Systems and methods for customized camera views in virtualized environments
First Claim
Patent Images
1. A method, comprising:
- detecting discharging of a weapon within a virtual gaming environment during a gameplay event of interest that comprises the discharging of the weapon;
providing an interactive graphical user interface displayed on a touch screen display device that comprises the virtual gaming environment, the interactive graphical user interface receiving touch-based user input comprising any of a swipe, tap or pinch on the touch screen display device to create a customized camera viewing experience of the gameplay event of interest involving a target, wherein the customized camera viewing experience comprises an entire event from the discharging of the weapon, traveling of a projectile from the weapon, and hitting the target by the projectile, further wherein the gameplay event of interest comprises a trigger for explosive props in an environment when the projectile impacts the target;
after the discharging of the weapon and during the traveling of the projectile, receiving the touch-based user input on the interactive graphical user interface;
providing a customized camera view of the gameplay event of interest based on the touch-based user input; and
capturing screenshots during the customized camera viewing experience.
5 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods for providing customized camera views of virtualized environments are provided herein. In one embodiment a method includes detecting a gameplay event of interest within a virtual gaming environment and displaying a customized camera view of the gameplay event of interest based on user input receiving during traversal of a projectile from a weapon to a target. The customized camera view has a focal point of the projectile.
-
Citations
17 Claims
-
1. A method, comprising:
-
detecting discharging of a weapon within a virtual gaming environment during a gameplay event of interest that comprises the discharging of the weapon; providing an interactive graphical user interface displayed on a touch screen display device that comprises the virtual gaming environment, the interactive graphical user interface receiving touch-based user input comprising any of a swipe, tap or pinch on the touch screen display device to create a customized camera viewing experience of the gameplay event of interest involving a target, wherein the customized camera viewing experience comprises an entire event from the discharging of the weapon, traveling of a projectile from the weapon, and hitting the target by the projectile, further wherein the gameplay event of interest comprises a trigger for explosive props in an environment when the projectile impacts the target; after the discharging of the weapon and during the traveling of the projectile, receiving the touch-based user input on the interactive graphical user interface; providing a customized camera view of the gameplay event of interest based on the touch-based user input; and capturing screenshots during the customized camera viewing experience. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A method, comprising:
-
detecting discharging of a projectile from a weapon within a virtual gaming environment during a gameplay event of interest that comprises the discharging of the weapon; providing an interactive graphical user interface displayed on a display device that receives touch-based user input, which can be utilized by a user to alter a camera view of the gameplay event of interest to create a customized camera view during the gameplay event of interest; providing the customized camera view of the gameplay event of interest based on the touch-based user input, wherein the customized camera view has a focal point of the projectile or a plurality of targets of the gameplay event of interest; during traveling of the projectile, receiving the touch-based user input on the interactive graphical user interface; capturing screenshots during the customized camera viewing experience; and selectively changing the customized camera view to any of a rear trailing view, a side tracking view, an orbiting view, all of which have a focal point of the projectile, wherein the customized camera view comprises a visually altered view frame or tracking when the projectile penetrates through each of the plurality of targets. - View Dependent Claims (12, 13, 14)
-
-
15. A method, comprising:
-
detecting a gameplay event of interest within a virtual gaming environment that comprises discharging of a projectile from a weapon; displaying a customized camera view of the gameplay event of interest based on touch-based user input received during traversal of the projectile from the weapon to a target, the touch-based user input being received within an interactive graphical user interface displayed on a display device, the customized camera view having a focal point of the projectile, wherein the customized camera view comprises an entire event from the discharging of the weapon, traveling of the projectile, and hitting the target by the projectile, further wherein the gameplay event of interest comprises a trigger for explosive props in an environment when the projectile impacts the target; receiving a swipe action within the interactive graphical user interface during the traveling of the projectile; and rotating a camera angle of the customized camera view based on the swipe action. - View Dependent Claims (16, 17)
-
Specification