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Systems and methods for customized camera views and customizable objects in virtualized environments

  • US 10,010,791 B2
  • Filed: 06/05/2017
  • Issued: 07/03/2018
  • Est. Priority Date: 06/28/2016
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • providing a virtual gaming environment that comprises a projectile fired from a weapon within the virtual gaming environment, the projectile comprising a virtual wrapper created from a user-provided image file, the weapon being wrapped with a second virtual wrapper that is different from the virtual wrapper applied to the projectile;

    receiving a selection of the virtual wrapper for the projectile;

    applying the virtual wrapper to the projectile; and

    providing the projectile with the virtual wrapper within the virtual gaming environment in response to the weapon being discharged, the providing by;

    displaying a customized camera view of a gameplay event of interest based on user input received during traversal of the projectile from the weapon to a target, the customized camera view having a focal point of the projectile, the displaying further comprising slowing a travel velocity or rotation of the projectile in response to the projectile being discharged from the weapon and impacting the target, the target being a representation of a first player and the projectile being displayed to the first player to identify a representation of a second player that owns the virtual wrapper applied to the projectile.

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