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Management of streaming video data

  • US 10,016,674 B2
  • Filed: 03/15/2017
  • Issued: 07/10/2018
  • Est. Priority Date: 03/16/2016
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, at a server, user action data characterizing action by a player in a game environment executing at a user client, the game environment created by the user client separate from the server, the client rendering the game environment from a first spatial position within the game environment;

    receiving, at a commentator client, data characterizing a selected viewing position including a second spatial position within the game environment, the second spatial position different than the first spatial position;

    generating, from the user action data, a recreated game environment at the server;

    generating a video stream of the recreated game environment, the video stream including video replay of past action by the player from a perspective of the selected viewing position; and

    transmitting the video stream to a viewing client.

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