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Programmable actuation inputs of an accessory and methods thereof

  • US 10,022,622 B2
  • Filed: 06/13/2014
  • Issued: 07/17/2018
  • Est. Priority Date: 04/21/2014
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • facilitating, by a system comprising a processor, an execution of a gaming application receiving an input from a gaming device associated with the system;

    monitoring, by the system, a venue state of the gaming application according to an image analysis of a present video presentation from the gaming application, wherein the venue state is associated with a present game environment in the gaming application;

    providing, by the system, the venue state to the gaming device, wherein the gaming device associates the venue state with a user profile associated with the gaming application to access a plurality of actuation thresholds for the venue state according to different commands for the venue state;

    detecting, by the system, a first depression range of a button of the gaming device, wherein the button comprises an electro-mechanical sensor for detecting the first depression range;

    comparing, by the system, the first depression range to a first actuation threshold of the plurality of actuation thresholds, wherein the first actuation threshold is generated from user input to a software application executing on the system, wherein the first actuation threshold is based on the venue state and according to the user profile for the gaming application; and

    asserting, by the system, a first actuation state when the first depression range is at or exceeds the first actuation threshold.

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