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Wireless interactive game having both physical and virtual elements

DC
  • US 10,022,624 B2
  • Filed: 08/04/2017
  • Issued: 07/17/2018
  • Est. Priority Date: 03/25/2003
  • Status: Expired due to Term
First Claim
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1. A gaming toy for playing a game that combines elements of physical play and virtual play, said gaming toy comprising:

  • a plurality of modular components configured to be selectively and detachably secured to one another by a game participant to form a modularly constructed toy having one of a variety of possible assembled configurations;

    at least one of said modular components comprising a plastic body having an internal cavity formed therein; and

    a passive radiofrequency identification (RFID) tag disposed within said internal cavity, said RFID tag comprising;

    (i) a unique identifier;

    (ii) non-volatile memory storing a first selection of information identifying a virtual game character in a computer-animated game played by said game participant on a compatible gaming platform;

    (iii) a radiofrequency (RF) transceiver configured to provide two-way wireless communications with said compatible gaming platform over a limited wireless communication distance of less than 60 cm; and

    (iv) an antenna electrically coupled to said RF transceiver and configured to power said RF transceiver when said antenna is wirelessly energized by an externally-generated electromagnetic field,wherein the modularly constructed toy is configured to communicate with said compatible gaming platform after the plurality of modular components are secured to one another, andwherein said at least one modular component is configured to be selectively detached and interchanged with one or more like modular components comprising non-volatile memory storing a second selection of information that is different than said first selection of information.

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