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Immersive audio rendering system

  • US 10,034,113 B2
  • Filed: 07/16/2015
  • Issued: 07/24/2018
  • Est. Priority Date: 01/04/2011
  • Status: Active Grant
First Claim
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1. A method of processing audio signals, the method comprising:

  • receiving left and right audio signals, the left and right audio signals each comprising information about a spatial position of a sound source relative to a listener;

    calculating depth steering information using the left and right audio signals, the depth steering information based at least partly on the spatial position of the sound source and corresponding to an amount of decorrelation to be performed on the left and right audio signals;

    decorrelating the left and right audio signals by an amount that depends at least partly on the depth steering information to produce decorrelated left and right audio signals;

    calculating difference information in the decorrelated left and right audio signals;

    applying at least one perspective filter to the difference information to produce first left and right output signals;

    applying crosstalk cancellation to the first left and right output signals to reduce backwave crosstalk and obtain second left and right output signals; and

    providing the second left and right output signals for playback,wherein the method is performed by one or more hardware processors.

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