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Techniques for representing imaginary participants in an immersive play environment

  • US 10,039,975 B2
  • Filed: 01/13/2015
  • Issued: 08/07/2018
  • Est. Priority Date: 01/13/2015
  • Status: Active Grant
First Claim
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1. An immersive play experience platform, comprising:

  • a sensor device configured to generate tracking information corresponding to a location of a user wearing the sensor device in a physical space;

    a beaconing device associated with a virtual location in the immersive play experience; and

    a controller device configured to perform an operation for presenting a scenario in the physical space suggesting a presence of a plurality of imaginary elements in the physical space, wherein the plurality of imaginary elements are not visually depicted by the immersive play experience platform, the operation comprising;

    receiving first tracking information from the sensor device,generating one or more sensory cues suggesting a presence of at least a first imaginary element of the plurality of imaginary elements in the physical space, wherein the plurality of imaginary elements are not visually depicted by the immersive play experience platform, andpresenting the one or more sensory cues to the user, wherein the one or more sensory cues indicate that the first virtual element is located at the virtual location associated with the beaconing device.

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