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Process and method for real-time physically accurate and realistic-looking glasses try-on

  • US 10,042,188 B2
  • Filed: 02/23/2016
  • Issued: 08/07/2018
  • Est. Priority Date: 02/23/2015
  • Status: Active Grant
First Claim
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1. A method for generating a real-time realistic-looking image of a pair of virtual glasses defined as a 3D object comprising two arms, and positioned on a real user face image issued from an image, which is one of a single image, a bundle of pictures, a video clip or real-time camera streams, comprising the steps of:

  • estimating facial parameters comprising a 3D rotation matrix, a 3D translation vector and morphology parameters, of a user'"'"'s face by a face analysis element;

    estimating glasses positioning parameters comprising a 3D rotation matrix, a 3D translation vector, global and local deformation parameters of the virtual glasses, and arms articulation, adapted to the morphology parameters, by glasses positioning element associated with a try-on mode for look or real-size simulation;

    mixing the real user face image with the virtual glasses positioned in accordance with the glasses positioning parameters by a realistic rendering element;

    applying an opacity correction formula to translucent parts of the glasses; and

    wherein global and local deformation parameters of the virtual glasses comprise non-rigid deformation of arms of the virtual glasses.

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