Interactive digital entertainment kiosk
First Claim
1. An entertainment kiosk, the kiosk comprises:
- a chassis including one or more translucent walls and one or more electronic device rack mounts;
one or more light sources configured to emit light through the one or more translucent walls;
on a first side of the kiosk;
a user display mount, rotatable at least 90 degrees; and
a camera mount;
on a second side of the kiosk, opposite the first side of the kiosk;
a service display mounted;
a user display mounted to the kiosk via the user display mount;
a service display mounted to the kiosk via the service display mount; and
a control device configured to;
while displaying a user interface on the user display;
receive, at the service display, an input selecting a mode from a plurality of modes for the entertainment kiosk, wherein the plurality of modes for the entertainment kiosk comprises one or more of a photo booth mode, a video game mode, a virtual reality mode, and a karaoke mode; and
in response to receiving the input selecting the mode for the entertainment kiosk;
change a display mode of the user display in accordance with the selected mode,determine a proper orientation of the user display based on the selected mode, wherein the proper orientation is one of a landscape orientation and a portrait orientation, andautomatically rotate the user display in accordance with the proper orientation of the user display based on the selected mode.
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Accused Products
Abstract
The disclosure is directed to an interactive entertainment kiosk that is immersive, intuitive to use, and provides significant and varied functionality to users. In particular, the kiosk can provide a photo booth mode, a karaoke mode, a virtual reality mode, and/or a game mode, among other possibilities. Further, switching between modes can be intuitive through the use of touch screens and other input devices. For example, a user can provide input to select a particular electronic device for display, and the display can automatically be set to the proper mode. Further, a display may be mounted on the kiosk via a rotatable display mount, and the display may be automatically rotated to a proper orientation for the selected mode. In some embodiments, the kiosk can provide an immersive experience through the use of light sources that automatically adjust in accordance with audio of the kiosk.
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Citations
11 Claims
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1. An entertainment kiosk, the kiosk comprises:
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a chassis including one or more translucent walls and one or more electronic device rack mounts; one or more light sources configured to emit light through the one or more translucent walls; on a first side of the kiosk; a user display mount, rotatable at least 90 degrees; and a camera mount; on a second side of the kiosk, opposite the first side of the kiosk; a service display mounted; a user display mounted to the kiosk via the user display mount; a service display mounted to the kiosk via the service display mount; and a control device configured to; while displaying a user interface on the user display; receive, at the service display, an input selecting a mode from a plurality of modes for the entertainment kiosk, wherein the plurality of modes for the entertainment kiosk comprises one or more of a photo booth mode, a video game mode, a virtual reality mode, and a karaoke mode; and in response to receiving the input selecting the mode for the entertainment kiosk; change a display mode of the user display in accordance with the selected mode, determine a proper orientation of the user display based on the selected mode, wherein the proper orientation is one of a landscape orientation and a portrait orientation, and automatically rotate the user display in accordance with the proper orientation of the user display based on the selected mode. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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Specification