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Optimized virtual scene layout for spatial meeting playback

  • US 10,057,707 B2
  • Filed: 02/03/2016
  • Issued: 08/21/2018
  • Est. Priority Date: 02/03/2015
  • Status: Active Grant
First Claim
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1. A method for processing audio data, the method comprising:

  • receiving audio data corresponding to a recording of a conference involving a plurality of conference participants, the audio data including at least one of;

    (a) audio data from multiple endpoints, the audio data for each of the multiple endpoints having been recorded separately or (b) audio data from a single endpoint corresponding to multiple conference participants and including spatial information for each conference participant of the multiple conference participants;

    analyzing the audio data to determine conversational dynamics data that includes at least one data type selected from a list of data types consisting of;

    data indicating the frequency and duration of conference participant speech;

    data indicating instances of conference participant doubletalk during which at least two conference participants are speaking simultaneously; and

    data indicating instances of conference participant conversations;

    applying the conversational dynamics data as one or more variables of a spatial optimization cost function of a vector describing a virtual conference participant position for each of the conference participants in a virtual acoustic space;

    applying an optimization technique to the spatial optimization cost function to determine a locally optimal solution; and

    assigning the virtual conference participant positions in the virtual acoustic space based, at least in part, on the locally optimal solution.

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