Systems and methods for playing a wagering game
First Claim
1. A game system for providing one or more wagering games, said game system comprising:
- a game server configured to connect to a plurality of gaming devices over a network, said game server comprising at least one processor configured to;
receive an authentication request from a first gaming device of the plurality of gaming devices;
authenticate the first gaming device in response to the authentication request;
provide a wagering game to a player using the first gaming device, wherein the wagering game is played by a plurality of players at a virtual table who are dealt a plurality of cards to form a hand, and in which the hand satisfying a winning criterion is determined to be a winning hand;
detect that the first gaming device has been disconnected from the game server;
detect that the first gaming device has reconnected to the game server; and
automatically re-authenticate the first gaming device with the game server without requiring the first gaming device to transmit a new authentication request to the game server.
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Accused Products
Abstract
Systems and methods enable one or more players to play a wagering game. A game system includes a game server configured to connect to at least one gaming device over a network. The game server includes a processor configured to provide at least one wagering game to a player using the gaming device. Each wagering game is played by a plurality of players at a virtual table who are dealt a plurality of cards to form a hand, and the hand satisfying a winning criterion is determined to be a winning hand. The game system also includes at least one non-relational database configured to be connected to the game server. The database is configured to store a state of the hands of each table as a plurality of document-oriented datasets.
76 Citations
10 Claims
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1. A game system for providing one or more wagering games, said game system comprising:
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a game server configured to connect to a plurality of gaming devices over a network, said game server comprising at least one processor configured to; receive an authentication request from a first gaming device of the plurality of gaming devices; authenticate the first gaming device in response to the authentication request; provide a wagering game to a player using the first gaming device, wherein the wagering game is played by a plurality of players at a virtual table who are dealt a plurality of cards to form a hand, and in which the hand satisfying a winning criterion is determined to be a winning hand; detect that the first gaming device has been disconnected from the game server; detect that the first gaming device has reconnected to the game server; and automatically re-authenticate the first gaming device with the game server without requiring the first gaming device to transmit a new authentication request to the game server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification