Point and/or money based gaming
First Claim
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1. A method of facilitating location based gaming activities between graphical user interfaces of mobiles devices over a communication network, the method comprising:
- determining, by a computing device, that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area;
in response to determining that the first mobile device is located in the first location, enabling point gaming and disabling monetary gaming from the first mobile device;
receiving, by the computing device from a graphical user interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge;
in response to receiving the challenge, identifying, by the computing device, the challenge to the second player;
receiving, by the computing device, an acceptance of the challenge from a graphical user interface of the second mobile device of the second player;
in response to receiving the acceptance, forming, by the computing device, a game over the communication network between the first mobile device of the first player and the second mobile device of the second player based on the challenge;
adjusting, by the computing device, points in an account of a winning player of the game in response to determining the outcome of the challenge;
determining, by the computing device, that the first mobile device is located in a second location that is designated as a monetary gaming area; and
in response to determining that the first mobile device is located in the second location, switching functionality of the first mobile device to disable point gaming and enable monetary gaming from the first mobile device.
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Abstract
Some embodiments may include a poker indexing service. For example, a multi dimensional vector of player performance and/or other data may be determined based on gaming related activity that is input or otherwise captured. Such a vector may be used in various forms to generate a metric or to facilitate wagering and/or other gaming activity. Other methods and apparatus are described.
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Citations
20 Claims
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1. A method of facilitating location based gaming activities between graphical user interfaces of mobiles devices over a communication network, the method comprising:
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determining, by a computing device, that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area; in response to determining that the first mobile device is located in the first location, enabling point gaming and disabling monetary gaming from the first mobile device; receiving, by the computing device from a graphical user interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge; in response to receiving the challenge, identifying, by the computing device, the challenge to the second player; receiving, by the computing device, an acceptance of the challenge from a graphical user interface of the second mobile device of the second player; in response to receiving the acceptance, forming, by the computing device, a game over the communication network between the first mobile device of the first player and the second mobile device of the second player based on the challenge; adjusting, by the computing device, points in an account of a winning player of the game in response to determining the outcome of the challenge; determining, by the computing device, that the first mobile device is located in a second location that is designated as a monetary gaming area; and in response to determining that the first mobile device is located in the second location, switching functionality of the first mobile device to disable point gaming and enable monetary gaming from the first mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. An apparatus for facilitating location based gaming activities between graphical user interfaces of mobiles devices over a communication network, the apparatus comprising:
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a non-transitory medium having stored thereon a plurality of instructions that when executed by a computing device, cause the computing device to; determine that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area; in response to determining that the first mobile device is located in the first location, enable point gaming and disabling monetary gaming from the first mobile device; receive, from a graphical interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge; in response to receiving the challenge, identify the challenge to the second mobile device of the second player; receive an acceptance of the challenge from a graphical interface of the second mobile device of the second player; in response to receiving the acceptance, form over a communication network a game between the first mobile device of the first player and the second mobile device of the second player based on the challenge; adjust points in an account of a winning player of the challenge in response to determining the outcome of the challenge; determine that the first mobile device is located in a second location that is designated as a monetary gaming area; and in response to determining that the first mobile device is located in the second location, switching functionality of the first mobile device to disable point gaming and to enable monetary gaming from the first mobile device. - View Dependent Claims (17, 18, 19, 20)
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Specification