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Managing odds bets in a card game

  • US 10,089,815 B2
  • Filed: 09/13/2012
  • Issued: 10/02/2018
  • Est. Priority Date: 10/12/2004
  • Status: Active Grant
First Claim
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1. A method of communication of game events over a communication network between a computing platform and interfaces of mobile betting terminals, the method comprising:

  • determining, by a computing platform, for a mobile betting terminal of a player, data representing a plurality of cards for a hand in an electronic virtual card game over a communication network;

    generating electronic commands to simulate an electronic process of dealing as part of the electronic virtual card game, over the communication network, by the computing platform, the data representing the plurality of cards to the player through a graphical user interface of a mobile betting terminal in use by the player;

    determining, by the computing platform, data representing odds of an occurrence of at least one subsequent event in the electronic virtual card game, wherein the data representing the odds are determined based at least in part on at least one of the cards dealt to the player, wherein for various combinations of one or more cards that can be dealt in the electronic virtual card game, a database stores corresponding predetermined data representing the odds of the at least one subsequent event occurring in the electronic virtual card game, wherein for a given combination of one or more cards the corresponding predetermined data representing the odds of the at least one subsequent event occurring in the electronic virtual card game are based on the given combination of one or more cards, and wherein determining the data representing the odds comprises using the at least one of the cards dealt to the player to access the database to access one of the predetermined odds;

    based at least in part on the determined odds of the occurrence of the at least one subsequent event, determining, by the computing platform, data representing offered odds for data representing a side bet, wherein the data representing the side bet comprises a bet that the at least one subsequent event will occur in the electronic virtual card game, and wherein the offered odds are a different value from the determined odds; and

    generating electronic commands for rendering, over the communication network, by the computing platform, via a graphical user interface of a mobile betting terminal;

    (a) a visual graphical object on the graphical user interface of the mobile betting terminal to display to the user of the mobile betting terminal for displaying data representing an offer to place the side bet at the offered odds as part of the electronic virtual card game and (b) an interactive graphical object on the graphical user interface of the mobile betting terminal to allow a user of the mobile betting terminal to interact with the graphical object to activate the graphical object and cause the mobile betting terminal to generate an electronic command over the communication network to indicate a selection of the side bet to cause processing of the side bet as part of the electronic virtual card game at the computing platform.

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