Method and processes for securely autofilling data fields in a software application
First Claim
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1. A method of requesting assets on a mobile device, the method comprising:
- sending a request for assets from an autofiller state machine to an assets datastore, the request for assets based on at least one predetermined action sequence, the at least one predetermined action sequence is entropy coded based on at least one of data size and data redundancy;
retrieving the assets from the assets datastore based on the at least one predetermined action sequence;
sending the assets and the at least one predetermined action sequence to a user interface overlay service;
displaying at least one interaction to a user, the interaction corresponding to the assets and the at least one predetermined action sequence;
retrieving an interaction selection from the user, the interaction selection having a selection action sequence associated with selection assets;
sending the interaction selection from the user interface overlay service to the autofiller state machine;
querying the assets datastore to retrieve the selection assets from the assets datastore; and
executing the selection action sequence to accessibility nodes using the selection assets.
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Abstract
The present invention gives the methods and processes for automatically servicing user driven requests to find place-holder fields, fill them in with relevant data in a secure manner and securely communicating the data related thereto to the appropriate Android™ device and/or application. More particularly, it relates to the methods and processes for authenticated users to automatically obtain and use the correct filled-in data that allows them to access or use any of a multiple number of Android™ applications and/or services at any time.
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Citations
17 Claims
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1. A method of requesting assets on a mobile device, the method comprising:
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sending a request for assets from an autofiller state machine to an assets datastore, the request for assets based on at least one predetermined action sequence, the at least one predetermined action sequence is entropy coded based on at least one of data size and data redundancy; retrieving the assets from the assets datastore based on the at least one predetermined action sequence; sending the assets and the at least one predetermined action sequence to a user interface overlay service; displaying at least one interaction to a user, the interaction corresponding to the assets and the at least one predetermined action sequence; retrieving an interaction selection from the user, the interaction selection having a selection action sequence associated with selection assets; sending the interaction selection from the user interface overlay service to the autofiller state machine; querying the assets datastore to retrieve the selection assets from the assets datastore; and executing the selection action sequence to accessibility nodes using the selection assets. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A machine-readable hardware medium, on which are stored instructions, comprising instructions that when executed cause a device to:
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send a request for assets from an autofiller state machine to an assets datastore, the request for assets based on at least one predetermined action sequence, the at least one predetermined action sequence is entropy coded based on at least one of data size and data redundancy; retrieve the assets from the assets datastore based on the at least one predetermined action sequence; send the assets and the at least one predetermined action sequence to a user interface overlay service; display at least one interaction to a user, the interaction corresponding to the assets and the at least one predetermined action sequence; retrieve an interaction selection from the user, the interaction selection having a selection action sequence associated with selection assets; send the interaction selection from the user interface overlay service to the autofiller state machine; query the assets datastore to retrieve the selection assets from the assets datastore; and execute the selection action sequence to accessibility nodes using the selection assets. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A mobile device, comprising:
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a processor; a memory, coupled to the processor, storing instructions that when executed cause the processor to; send a request for assets from an autofiller state machine to an assets datastore, the request for assets based on at least one predetermined action sequence, the at least one predetermined action sequence is entropy coded based on at least one of data size and data redundancy; retrieve the assets from the assets datastore based on the at least one predetermined action sequence; send the assets and the at least one predetermined action sequence to a user interface overlay service; display at least one interaction to a user, the interaction corresponding to the assets and the at least one predetermined action sequence; retrieve an interaction selection from the user, the interaction selection having a selection action sequence associated with selection assets; send the interaction selection from the user interface overlay service to the autofiller state machine; query the assets datastore to retrieve the selection assets from the assets datastore; and execute the selection action sequence to accessibility nodes using the selection assets. - View Dependent Claims (16, 17)
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Specification