Temporary grant of real-time bonus feature
First Claim
Patent Images
1. A gaming system, comprising:
- a gaming machine the gaming machine including at least a display and a ticket or currency acceptor, the gaming machine configured to;
present a primary game of chance on the display of the gaming machine;
determine whether a bonus triggering event is triggered on the primary game of chance;
receive a list of at least one available remote user;
display the list of at least one available remote user on the display of the gaming machine;
detect a selection of at least one remote user from the list of at least one available remote user displayed on the display;
transmit the selection of at least one remote user to a social gaming server;
receive a bonus game input associated with a bonus game, the bonus game input being initiated by the at least one remote user; and
display results of the bonus game following receipt of the bonus game input; and
the social gaming server configured to;
monitor the primary game of chance presented on the gaming machine;
determine whether the bonus triggering event is triggered on the gaming machine;
generate the list of at least one available remote user for participation in the bonus game;
transmit the list of at least one available remote user to the gaming machine;
receive the selection of the at least one remote user from the gaming machine for distribution of a bonus game feature to the at least one remote user;
distribute the bonus game feature to each of the selected at least one remote user;
receive a bonus game input associated with the bonus game, the bonus game input being initiated by at least one of the selected remote user;
receive a result of the bonus game; and
display the result of the bonus game to the gaming machine.
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0 Petitions
Accused Products
Abstract
In one embodiment, a system, apparatus, and method for distributing a portion of game information may include a gaming machine configured to play a game of chance and produce game information. A social gaming server can be configured to communicate with the gaming machine, may establish a remote gaming session between the gaming machine and a user device, and may distribute the portion of the game information to the user device. A social gaming server may also establish a temporal bonus game feature between the gaming machine user and at least one available remote user.
508 Citations
21 Claims
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1. A gaming system, comprising:
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a gaming machine the gaming machine including at least a display and a ticket or currency acceptor, the gaming machine configured to; present a primary game of chance on the display of the gaming machine; determine whether a bonus triggering event is triggered on the primary game of chance; receive a list of at least one available remote user; display the list of at least one available remote user on the display of the gaming machine; detect a selection of at least one remote user from the list of at least one available remote user displayed on the display; transmit the selection of at least one remote user to a social gaming server; receive a bonus game input associated with a bonus game, the bonus game input being initiated by the at least one remote user; and display results of the bonus game following receipt of the bonus game input; and the social gaming server configured to; monitor the primary game of chance presented on the gaming machine; determine whether the bonus triggering event is triggered on the gaming machine; generate the list of at least one available remote user for participation in the bonus game; transmit the list of at least one available remote user to the gaming machine; receive the selection of the at least one remote user from the gaming machine for distribution of a bonus game feature to the at least one remote user; distribute the bonus game feature to each of the selected at least one remote user; receive a bonus game input associated with the bonus game, the bonus game input being initiated by at least one of the selected remote user; receive a result of the bonus game; and display the result of the bonus game to the gaming machine.
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2. A method for granting a real-time bonus game feature, comprising:
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presenting a primary game of chance on a display of a gaming machine, the gaming machine including at least a ticket or currency acceptor; determining whether a bonus triggering event is triggered on the primary game of chance; receiving a list of at least one available remote user; displaying the list of at least one available remote user on the display of the gaming machine; detecting a selection of at least one remote user from the list of at least one available remote user displayed on the display; transmitting the selection of the at least one remote user to a social gaming server for distribution of a bonus game feature to the at least one remote user; receiving a bonus game input associated with the bonus game feature, the bonus game input being initiated by the at least one remote user; and displaying results of a bonus game following receipt of the bonus game input, wherein the results of the bonus game are dependent on the bonus game input.
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3. A method for facilitating real-time bonus game participation on a social gaming server, comprising:
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monitoring a primary game of chance on a gaming machine, the gaming machine including at least a ticket or currency acceptor; identifying, via the gaming machine, at least one remote user to the gaming machine to participate in a bonus game; determining whether a bonus triggering event is triggered on the primary game of chance; distributing a bonus game feature to the identified at least one remote user when the bonus triggering event is determined to be triggered on the primary game of chance; receiving of a bonus game input associated with a bonus game feature, the bonus game input being initiated by the identified at least one remote user; subsequently calculating a result of the bonus game following receipt of the bonus game input, wherein the bonus game input impacts the result of the bonus game; and displaying the result of the bonus game to the gaming machine.
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4. A method for providing a real-time game feature, comprising:
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presenting a game of chance on a display of a gaming machine, the gaming machine including at least a ticket or currency acceptor; receiving a list of at least one available remote user; displaying the list of at least one available remote user on the display of the gaming machine; detecting a selection of at least one remote user from the list of at least one available remote user displayed on the display; transmitting the selection of the at least one remote user to a social gaming server for distribution of a game feature to the at least one remote user; receiving a game input associated with the game feature, the game input being initiated by the at least one remote user; and displaying results of the game on the display following receipt of the game input, wherein the results of the game of chance are dependent on the game input. - View Dependent Claims (17, 18, 19, 20, 21)
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5. A gaming system, comprising:
a social gaming server, the social gaming server being configured to; monitor a game of chance on a gaming machine, the gaming machine including at least a ticket or currency acceptor; identify, via the gaming machine, at least one remote user to the gaming machine to participate in the game of chance; distributing a game feature associated with the game of chance to the identified at least one remote user; receiving of a remote game input associated with the game feature, the remote game input being initiated by the identified at least one remote user; subsequently updating the game of chance based on the remote game input initiated by the identified at least one remote user, wherein the remote game input impacts operation of the game of chance; and displaying the result of the game of chance to the gaming machine. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
Specification