System and method for user creation of digital objects
First Claim
Patent Images
1. A method of managing a creation process of a digital item, comprising:
- receiving an indication of a first element associated with a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to a game environment via a controller;
receiving an indication of a second element associated with a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; and
executing instructions stored in memory by a processor, wherein the processor executes the instructions to;
begin creating the digital item that includes the received first and second elements in the game environment;
generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created,store information in memory pertaining to the digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created,evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes;
identifying similarities between the digital item being created and other created items stored in the memory,assigning a value associated with the identified similarities, andcomparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created, andprohibit completion of the creation of the digital item in the game environment based on the indication that the digital item being created is illegitimate.
4 Assignments
0 Petitions
Accused Products
Abstract
Implementations of systems and methods according to present principles enhance and improve current methods of object creation. In such systems and methods, in addition to keeping track of a seller of an object (as seen, e.g., by an auction house notation), the identities and contributions are maintained of creators of component or subcomponent parts, or those who provided or crafted materials, either for a component or for the finished item, or those whose skills or talents contributed to the creation or obtaining of an item, component, subcomponent, or material, allowing subsequent benefits to such creators, including compensation or recognition.
-
Citations
27 Claims
-
1. A method of managing a creation process of a digital item, comprising:
-
receiving an indication of a first element associated with a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to a game environment via a controller; receiving an indication of a second element associated with a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; and executing instructions stored in memory by a processor, wherein the processor executes the instructions to; begin creating the digital item that includes the received first and second elements in the game environment; generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, store information in memory pertaining to the digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created, evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created, and prohibit completion of the creation of the digital item in the game environment based on the indication that the digital item being created is illegitimate. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A method of making a digital item, the method comprising:
-
receiving an indication of a first element associated with a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to a game environment via a controller; receiving an indication of a second element associated with a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; receiving an indication of a skill and a third source associated with the skill to include in the digital item, wherein creation of the digital item includes using the skill; and executing instructions stored in memory by a processor, wherein the processor executes instructions to; begin creating the digital item that includes the received first and second elements in the game environment, generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, generate a reference for the received skill and the third source, wherein the generated reference links the received skill and the third source to the digital item being created, store information in memory pertaining to the digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, the second source, the indicated skill and the third source of the skill, and wherein the stored information also includes the generated reference that links the stored information with the digital item being created, and evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A non-transitory computer-readable medium, comprising instructions for causing a computing environment to perform the method of managing a creation process of a digital item, the method comprising:
-
receiving an indication of a first element associated with a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to the game environment via a controller; receiving an indication of a second element associated with a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; and executing instructions stored in memory by a processor, wherein the processor executes the instructions to; begin creating the digital item that includes the received first and second elements in the game environment; generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, store information in memory pertaining to the digital item being created in the game environment, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created, evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created digital items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created, and prohibit a completion of the creation of the digital item in the game environment based on the indication that the item being created is illegitimate.
-
-
18. A digital item, stored on a non-transitory computer readable medium, made by the method of managing a creation process of a digital item, the method comprising:
-
receiving an indication of a first element associated with a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to a game environment via a controller; receiving an indication of a second element associated with a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; and executing instructions stored in memory by a processor, wherein the processor executes the instructions to; begin creating the digital item that includes the received first and second elements in the game environment; generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, store information in memory pertaining to the created digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created, evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created digital items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created, and allowing completion of the creation of the digital item in the game environment based on the indication that the digital item being created is legitimate.
-
-
19. A method of managing a creation process of a digital item, comprising:
-
receiving an indication of a first element from a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to the game environment via a controller; receiving an indication of a second element from a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; and executing instructions stored in memory by a processor, wherein the processor executes the instructions to; begin creating a digital item including the first and second elements in the game environment, wherein the creating is triggered by a received action from the first source and the second source by the user via the controller; generate references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, store information in memory pertaining to the digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created, evaluate the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created digital items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created, and allowing completion of the creation of the digital item in the game environment based on the indication that the item being created is legitimate. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26)
-
-
27. A non-transitory computer-readable medium, comprising instructions for causing a computer environment to perform the method of managing a creation process of a digital item, the method comprising:
-
receiving an indication of a first element from a first source to include in a digital item associated with a game environment, wherein the indication is provided by a user to a game environment via a controller; receiving an indication of a second element from a second source to include in the digital item associated with the game environment, wherein the indication is provided by the user to the game environment via the controller; beginning creation of a digital item including the first and second elements in the game environment, wherein the creating is triggered by a received action from the first source and the second source; generating references for each of the received elements of the digital item being created in the game environment, wherein the generated references link information pertaining to the digital item being created, storing information in memory pertaining to the digital item being created, wherein the stored information includes the indication of the first element, the first source, the second element, and the second source, and wherein the stored information also includes the generated references that links the stored information with the digital item being created; evaluating the stored information associated with the digital item being created against other information stored in the memory, wherein the evaluation includes; identifying similarities between the digital item being created and other created digital items stored in the memory, assigning a value associated with the identified similarities, and comparing the assigned value with respect to a pre-determined threshold, wherein the comparison indicates a legitimacy for the digital item being created; and prohibiting completion of creation of the digital item based in the game environment on the indication that the item being created is illegitimate.
-
Specification