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Method and apparatus for managing a gaming application

  • US 10,099,123 B2
  • Filed: 08/31/2016
  • Issued: 10/16/2018
  • Est. Priority Date: 05/02/2011
  • Status: Active Grant
First Claim
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1. A machine-readable storage medium, comprising executable instructions that, when executed by a processing system including a processor, facilitate performance of operations, comprising:

  • detecting a difference between a first performance of a first device and a second performance of a second device, the difference being detected responsive to a request to initiate a video game by both the first device and the second device;

    instructing the first device and the second device to adjust a first performance configuration and second performance configuration to mitigate the difference between the first performance and the second performance, wherein a mitigation of the difference between the first and second performances is based on the instructing of the first and second devices causing a degradation of one of the first or second performances; and

    coordinating an exchange of first control information provided by the first device and second control information provided by the second device to enable a multiplayer session of the video game between the first device and the second device.

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