System and method for providing recommendations for in-game events
First Claim
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1. A system to provide recommendations for in-game content to users of an online game, the system comprising:
- one or more processors configured by machine-readable instructions to;
execute an instance of a virtual space in which the online game is conducted, and to use the instance to generate state information that is transmitted over a network to client computing platforms associated with the users, wherein the transmission of the state information over the network facilitates presentation of a view of the virtual space to the users through the client computing devices associated with the users, the users including a first user associated with a first client computing device;
obtain device specification information for the client computing devices associated with the users, such that first device specification information is obtained for the first client computing device; and
determine recommendations in the online game for the users based on the device specification information obtained, and to effectuate communication of the recommendations to the users, such that a first recommendation in the online game is determined for the first user based on the first device specification information, and to effectuate communication of the first recommendation to the first user.
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Abstract
Recommendations for in-game content are provided to players of an online game. An instance of a virtual space is executed in which an online game is conducted and implemented to facilitate presentation of a view of the virtual space to users through client computing platforms associated with the users. Device specification sets of the client computing devices are determined and recommendations for in-game content are presented to the users based on the obtained device specification sets of the client computing devices associated with the users.
65 Citations
20 Claims
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1. A system to provide recommendations for in-game content to users of an online game, the system comprising:
one or more processors configured by machine-readable instructions to; execute an instance of a virtual space in which the online game is conducted, and to use the instance to generate state information that is transmitted over a network to client computing platforms associated with the users, wherein the transmission of the state information over the network facilitates presentation of a view of the virtual space to the users through the client computing devices associated with the users, the users including a first user associated with a first client computing device; obtain device specification information for the client computing devices associated with the users, such that first device specification information is obtained for the first client computing device; and determine recommendations in the online game for the users based on the device specification information obtained, and to effectuate communication of the recommendations to the users, such that a first recommendation in the online game is determined for the first user based on the first device specification information, and to effectuate communication of the first recommendation to the first user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 19, 20)
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11. A method for providing recommendations for in-game events to users of an online game, the method being implemented on a computer system that includes one or more physical processors configured by machine-readable instructions, the method comprising:
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executing an instance of a virtual space in which the online game is conducted, and to use the instance to generate state information that is transmitted over a network to client computing platforms associated with the users, wherein the transmission of the state information over the network facilitates presentation of a view of the virtual space to the users through the client computing devices associated with the users, the users including a first user associated with a first client computing device; obtaining device specification information for the client computing devices associated with the users, such that first device specification information is obtained for the first client computing device; and determining recommendations in the online game for the users based on the device specification information obtained, and to effectuate communication of the recommendations to the users, such that a first recommendation in the online game for the first user is determined based on the first device specification information, and to effectuate communication of the first recommendation to the first user. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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Specification