Playing method for screen baseball system
First Claim
1. A playing method for a screen baseball system, the playing method comprises:
- (a) registering a personal rank by a computer;
(b) transmitting pitching information to a pitching machine as a pitch type of a ball to be pitched is selected by a defense side user;
(c) displaying a pitching motion on a screen responsively to a batter at an offense side pressing a pitching pedal, and starting a pitching action according to the selected pitch type by the pitching machine;
(d) detecting a batting action of the batter by sensors and transmitting batting detection data to the computer;
(e) receiving the batting detection data, converting the batting detection data into a trajectory of a batted ball, performing a simulation according to the trajectory of the batted ball, and displaying an image on the screen by the computer;
(f) photographing a batting image of the batter and transmitting the batting image to the computer by a camera;
(g) receiving batting image data and displayed simulation information and transmitting the batting image data and the simulation information to a game server and a database; and
(h) storing the batting image and game information data by the database such that the batting image and the game information data are utilized for a user training program and a character development program.
1 Assignment
0 Petitions
Accused Products
Abstract
A playing method for a screen baseball system includes (a) registering a personal rank, (b) transmitting pitching information section, (c) displaying a pitching motion on a screen if a batter at an offense side presses a pitching pedal, and starting a pitching action according to the selected pitch type, (d) detecting a batting action of the batter and transmitting batting detection data to the game management unit, (e) receiving the batting detection data, converting the batting detection data into a trajectory of a batted ball, performing a simulation along the trajectory of the batted ball, and displaying an image on the screen, (f) photographing a batting image of the batter and transmitting the batting image to the game management unit, (g) receiving and transmitting batting image data and the displayed simulation information, and (h) storing the batting image and game information data.
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Citations
15 Claims
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1. A playing method for a screen baseball system, the playing method comprises:
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(a) registering a personal rank by a computer; (b) transmitting pitching information to a pitching machine as a pitch type of a ball to be pitched is selected by a defense side user; (c) displaying a pitching motion on a screen responsively to a batter at an offense side pressing a pitching pedal, and starting a pitching action according to the selected pitch type by the pitching machine; (d) detecting a batting action of the batter by sensors and transmitting batting detection data to the computer; (e) receiving the batting detection data, converting the batting detection data into a trajectory of a batted ball, performing a simulation according to the trajectory of the batted ball, and displaying an image on the screen by the computer; (f) photographing a batting image of the batter and transmitting the batting image to the computer by a camera; (g) receiving batting image data and displayed simulation information and transmitting the batting image data and the simulation information to a game server and a database; and (h) storing the batting image and game information data by the database such that the batting image and the game information data are utilized for a user training program and a character development program. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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Specification