Interaction method between pieces of equipment and near-to-eye equipment
First Claim
Patent Images
1. A method, comprising:
- obtaining, by a near-to-eye equipment comprising a processor, second motion information of an eye of a user associated with a user identity, wherein the second motion information corresponds to a motion of an object gazed at by the eye, and wherein the near-to-eye equipment is worn proximate to the eye of the user;
obtaining, by the near-to-eye equipment, first motion information of a user equipment corresponding to motion of the user equipment; and
executing, by the near-to-eye equipment, an interaction operation with the user equipment in response to determining that the user equipment is the object gazed at by the eye based on the first motion information being determined to match the second motion information.
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Abstract
An interaction method between pieces of equipment and near-to-eye equipment is provided. A method comprises: obtaining second motion information of user eyes by near-to-eye equipment, obtaining first motion information of user equipment; and executing an interaction operation with the user equipment in response to the first motion information matching with the second motion information. A natural, portable and safe interaction method is provided between pieces of equipment. An interaction between the near-to-eye equipment and one or more pieces of user equipment is enhanced so that the user wants to interact in a case that multiple pieces of user equipment exist in a view of the user eyes.
9 Citations
22 Claims
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1. A method, comprising:
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obtaining, by a near-to-eye equipment comprising a processor, second motion information of an eye of a user associated with a user identity, wherein the second motion information corresponds to a motion of an object gazed at by the eye, and wherein the near-to-eye equipment is worn proximate to the eye of the user; obtaining, by the near-to-eye equipment, first motion information of a user equipment corresponding to motion of the user equipment; and executing, by the near-to-eye equipment, an interaction operation with the user equipment in response to determining that the user equipment is the object gazed at by the eye based on the first motion information being determined to match the second motion information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 21)
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12. A near-to-eye equipment, comprising:
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a memory that stores executable modules; and a processor, coupled to the memory, that executes or facilitates execution of the executable modules, the executable modules comprising; a first information obtaining module configured to obtain first motion information corresponding to motion of a user equipment; a second information obtaining module configured to obtain second motion information corresponding to motion of an object that is viewed by at least one eye of a user associated with a user identity, wherein the second motion information is captured by the near-to-eye equipment when it is worn by the user near the at least one eye of the user; and an executing module configured to execute an interaction operation with the user equipment that facilitates determining that the user equipment is the object in response to the first motion information matching the second motion information. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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22. A near-to-eye equipment, comprising:
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a memory configured to store a command; a processor configured to execute the command of the memory, wherein the command enables the processor to execute operations, comprising; obtaining second motion information corresponding to motion of an object focused on by an eye of a user, wherein the second motion information is generated by the near-to-eye equipment when worn by the user near to the eye of the user; obtaining first motion information corresponding to motion of a user equipment; and executing an interaction operation with the user equipment in response to determining, based on the first motion information matching with the second motion information, that the user equipment is the object focused on by the eye of the user.
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Specification