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Systems and methods for promoting game play frequency

  • US 10,121,320 B2
  • Filed: 10/03/2017
  • Issued: 11/06/2018
  • Est. Priority Date: 03/15/2013
  • Status: Active Grant
First Claim
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1. An online gaming system comprising:

  • a processor; and

    a memory storing instructions, the instructions adapted to execute on the processor to;

    receive, from a game application server of a game server cluster, a plurality of positioned game elements for an online gaming interface;

    display, at a player device using the online gaming interface, the plurality of positioned game elements for an online secondary game, wherein each positioned game element is associated with a game time period;

    determine that a game piece is acquired during the game time period associated with a positioned game element of the plurality of positioned game elements;

    in response to determining that the game piece is acquired during the game time period associated with the positioned game element of the plurality of positioned game elements, display, at the player device using the online gaming interface, a game indicia associated with the positioned game element for the online secondary game;

    receive, from a game broadcast server, a broadcast feed of selected positioned game elements for the online secondary game;

    select, using the online gaming interface, one or more positioned game elements, after a game duration, based on the broadcast feed; and

    award, using the online gaming interface, one or more prizes for the online secondary game for the selected positioned game elements that are associated with a game indicia.

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