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Systems and methods for computerized interactive skill training

  • US 10,127,831 B2
  • Filed: 10/26/2016
  • Issued: 11/13/2018
  • Est. Priority Date: 07/28/2008
  • Status: Active Grant
First Claim
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1. A training system configured to train a user, comprising:

  • a server comprising a hardware computing device;

    a network interface coupled to the server;

    a tangible, non-transitory, computer-readable medium having computer-executable instructions stored thereon that, when executed by the server, cause the training system to perform operations comprising;

    receiving an identification of a training module, the module including at least a first set of challenges including a plurality of challenges that include a statement or question regarding a subject that a user is to be trained to verbally respond to;

    for a respective challenge, in response to a user action, transmitting, for presentation on a user terminal having a display, user interfaces associated with a learning session and user interfaces associated with a practice session, wherein;

    the learning session includes a reading section configured to train the user in how to respond to the respective challenge using text, and a watching section, configured to train the user to respond to the respective challenge using an audio video presentation,wherein the reading section includes a reading user interface configured to present via text;

    the respective challenge;

    a plurality of guideline language constructs that provide a model answer to the respective challenge, wherein the guideline constructs are in the form of text positioned so that each guideline language construct is spaced apart from at least one other guideline language construct, and wherein a given guideline language construct includes;

    a key element; and

    contextual language in which the key element is embedded, wherein computer-executable instructions are configured to cause the key element to be visually distinguished via an attribute not present in the contextual language;

    wherein the watching section includes a watching user interface configured to present;

    a textual representation of the key elements previously presented via the reading user interface, wherein the key elements are not embedded in the guideline language constructs;

    an audio video presentation of a first animated avatar audibly presenting the guideline language constructs, including the key elements, presented via the reading user interface and/or audibly presenting the key elements without the guideline language constructs, wherein the first animated avatar'"'"'s lips, facial expression, and gestures are animated to provide a simulation of a human while being visually distinguishable as an animation rather than a real person and wherein the first avatar has lip motions at least substantially synchronized with the audible key elements;

    wherein the practice session user interfaces include;

    a performing user interface, wherein the performing user interface includes an audio video presentation of a second avatar, wherein the second avatar has a different appearance then the first avatar, wherein the second avatar audibly presents the respective challenge presented via the reading and watching user interfaces, wherein the user is to verbally provide a response to the respective challenge, the response including each of the key elements presented via the watching user interface and the reading user interface for that respective challenge;

    a review user interface configured and arranged to include at least a textual representation of key elements previously presented via the watching user interface;

    in response to at least one user action, transmitting for presentation on the user terminal user interfaces associated with a scored challenge session configured to test the user with respect to the challenges included in the module, wherein for a given challenge on which the user is to be tested the scored challenge user interface includes;

    an avatar audibly presenting a selected challenge from the plurality of challenges, wherein the avatar has lip motions at least substantially synchronized with the audible selected challenge, and wherein the user is to audibly respond to the selected challenge by at least presenting corresponding key elements;

    a scoring interface for the selected challenge, the scoring interface configured to receive and/or provide at least the following scoring information;



    how accurately the user audibly, verbally presented the key elements corresponding to the selected challenge audibly presented by the avatar;



    how confident the user seemed when audibly, verbally responding to the selected challenge audibly presented by the avatar.

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