Game data validation
First Claim
1. A computer-implemented method of modifying game data for a location-based game, the method comprising:
- initiating, by a computer system, a mini-game associated with a location-based game by transmitting to a client device of a player of the location-based game landmark data associated with a landmark in a real world, wherein a geography of a virtual world parallels a geography of at least a portion of the real world, the landmark having a location in the real world that corresponds to a location in the virtual world;
receiving, by the computer system from the client device in response to the transmitted landmark data, mini-game data indicating a vote by the player in favor of the landmark;
determining, by the computer system, a ranking for the landmark based on the mini-game data and additional mini-game data received from client devices of additional players;
determining, by the computer system and based on the ranking, to include a virtual element at the location in the virtual world of the location-based game that corresponds to the location of the landmark in the real world;
updating, by the computer system, game data of the location-based game to include the virtual element at the location; and
transmitting, by the computer system, the updated game data to a plurality of players.
2 Assignments
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Accused Products
Abstract
Methods and systems for verifying and/or modifying game data for a location-based game, such as a parallel reality game, are provided. Game data for the location-based game can be verified and/or modified by establishing one or more mini-games to be played within the location-based game. Players can be encouraged to play the mini-game by providing a reward, such as a virtual reward that can be used in the location-based game or by providing another suitable reward. Mini-game data received from a plurality of players of the mini-game can be aggregated and used to update game data for the location-based game. In this manner, game elements, game objectives, and/or game play for all players in the location-based game (even players that do not play in the mini-game) can be adjusted based on the aggregated responses to the mini-game.
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Citations
20 Claims
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1. A computer-implemented method of modifying game data for a location-based game, the method comprising:
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initiating, by a computer system, a mini-game associated with a location-based game by transmitting to a client device of a player of the location-based game landmark data associated with a landmark in a real world, wherein a geography of a virtual world parallels a geography of at least a portion of the real world, the landmark having a location in the real world that corresponds to a location in the virtual world; receiving, by the computer system from the client device in response to the transmitted landmark data, mini-game data indicating a vote by the player in favor of the landmark; determining, by the computer system, a ranking for the landmark based on the mini-game data and additional mini-game data received from client devices of additional players; determining, by the computer system and based on the ranking, to include a virtual element at the location in the virtual world of the location-based game that corresponds to the location of the landmark in the real world; updating, by the computer system, game data of the location-based game to include the virtual element at the location; and transmitting, by the computer system, the updated game data to a plurality of players. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A non-transitory computer-readable medium storing computer-executable instructions which when executed by one or more computer processors cause the one or more computer processors to perform operations comprising:
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initiating, by a computer system, a mini-game associated with a location-based game by transmitting to a client device of a player of the location-based game landmark data associated with a landmark in a real world, wherein a geography of a virtual world parallels a geography of at least a portion of the real world, the landmark having a location in the real world that corresponds to a location in the virtual world; receiving, by the computer system from the client device in response to the transmitted landmark data, mini-game data indicating a vote by the player in favor of the landmark; determining, by the computer system, a ranking for the landmark based on the mini-game data and additional mini-game data received from client devices of additional players; determining, by the computer system and based on the ranking, to include a virtual element at the location in the virtual world of the location-based game that corresponds to the location of the landmark in the real world; updating, by the computer system, game data of the location-based game to include the virtual element at the location; and transmitting, by the computer system, the updated game data to a plurality of players. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system comprising:
one or more computer processors; and a non-transitory computer-readable medium storing computer-executable instructions which when executed by the one or more computer processors cause the one or more computer processors to perform operations comprising; initiating, by a computer system, a mini-game associated with a location-based game by transmitting to a client device of a player of the location-based game landmark data associated with a landmark in a real world, wherein a geography of a virtual world parallels a geography of at least a portion of the real world, the landmark having a location in the real world that corresponds to a location in the virtual world; receiving, by the computer system from the client device in response to the transmitted landmark data, mini-game data indicating a vote by the player in favor of the landmark; determining, by the computer system, a ranking for the landmark based on the mini-game data and additional mini-game data received from client devices of additional players; determining, by the computer system and based on the ranking, to include a virtual element at the location in the virtual world of the location-based game that corresponds to the location of the landmark in the real world; updating, by the computer system, game data of the location-based game to include the virtual element at the location; and transmitting, by the computer system, the updated game data to a plurality of players. - View Dependent Claims (18, 19, 20)
Specification