Systems and methods for using reduced hops to generate an augmented virtual reality scene within a head mounted system
First Claim
1. A head mounted display for game play via a game cloud system, the head mounted display comprising:
- a communications circuit of the head-mounted display for sending real-world media to a game program via the Internet, the game program being executed by the game cloud system and the real-world media is captured via a camera of the head mounted display, the communications circuit of the head-mounted display is configured to communicate with the game cloud system via a router that connects to the Internet without using a computer to communicate with the router and the Internet;
a decoder in the head-mounted display coupled to the communications circuit, wherein the decoder is configured to decode compressed computer-generated interactive media received from a compressor of the game cloud system via the Internet and the router to provide decoded computer-generated interactive media; and
a game processing circuit driving a portion of interactivity associated with the game program by superimposing a portion of the decoded computer-generated interactive media on the real-world media, the compressed computer-generated interactive media generated based on the real-world media.
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Accused Products
Abstract
Systems and methods for using reduced hops to generate an augmented virtual reality scene in a head mounted display. The head mounted display is used for game play via a game cloud system. The head mounted display includes a communications circuit for sending real-world media associated with a game program via a network. The real-world media is processed by the game cloud system and streamed directly from the communications circuit to the game cloud system. The head mounted display further includes a game processing circuit coupled to the communications circuit. The game processing circuit is used for decoding computer-generated interactive media received from the game cloud system via the network. The game processing circuit drives a portion of interactivity associated with the game program by superimposing the computer-generated interactive media on the real-world media. The computer-generated interactive media is generated based on the real-world media.
53 Citations
26 Claims
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1. A head mounted display for game play via a game cloud system, the head mounted display comprising:
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a communications circuit of the head-mounted display for sending real-world media to a game program via the Internet, the game program being executed by the game cloud system and the real-world media is captured via a camera of the head mounted display, the communications circuit of the head-mounted display is configured to communicate with the game cloud system via a router that connects to the Internet without using a computer to communicate with the router and the Internet; a decoder in the head-mounted display coupled to the communications circuit, wherein the decoder is configured to decode compressed computer-generated interactive media received from a compressor of the game cloud system via the Internet and the router to provide decoded computer-generated interactive media; and a game processing circuit driving a portion of interactivity associated with the game program by superimposing a portion of the decoded computer-generated interactive media on the real-world media, the compressed computer-generated interactive media generated based on the real-world media. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A method for game play via a game cloud system, the method comprising:
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capturing real-world media associated with a game program; sending the real-world media via the Internet, the real-world media being processed by the game cloud system and streamed directly to the game cloud system via a router without using a game console; decoding, within a head-mounted display, compressed computer-generated interactive media received from a compressor of the game cloud system via the Internet and the router to provide decoded computer-generated interactive media; and driving a portion of interactivity associated with the game program by superimposing a portion of the decoded computer-generated interactive media on the real-world media, the compressed computer-generated interactive media generated based on the real-world media. - View Dependent Claims (22, 23)
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24. A head mounted display for interfacing with a cloud system, the head mounted display comprising:
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a communications circuit of the head mounted display for sending real-world scenes to a program via the Internet, the program being executed by the cloud system and the real-world scenes are captured via a camera of the head mounted display, the communications circuit of the head mounted display is configured to communicate with the cloud system via a router that connects to the network without using a separate computer to communicate with the router and the network; a decoder in the head mounted display coupled to the communications circuit, wherein the decoder is configured to decode compressed computer-generated interactive media received from a compressor of the cloud system via the network and the router to provide decoded computer-generated interactive media; and a processing circuit configured to superimpose a portion of the decoded computer-generated interactive media onto the real-world scenes, the compressed computer-generated interactive media generated based on the real-world scenes. - View Dependent Claims (25, 26)
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Specification