Mobile control for electronic gaming machine and tables
First Claim
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1. A method for providing mobile control for play of a gaming machine wagering game, comprising:
- providing a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, the gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value; and
(b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;
providing a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes resealing and repositioning of the graphical data;
receiving and displaying a video stream from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit a computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device;
passing player input from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on a display of the player-held mobile device; and
presenting personalized playing statistics to the player on player-held mobile device.
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Abstract
Disclosed is a system and method for enhanced mobile control of electronic gaming machines and tables. In one aspect, statistical information is provided to a player in convenient and useful formats. Also disclosed are approaches to providing convenient transactions that a player can employ to fund game play.
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Citations
20 Claims
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1. A method for providing mobile control for play of a gaming machine wagering game, comprising:
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providing a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, the gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value; and
(b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;providing a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes resealing and repositioning of the graphical data; receiving and displaying a video stream from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit a computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device; passing player input from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on a display of the player-held mobile device; and presenting personalized playing statistics to the player on player-held mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for providing mobile control for play of a gaming machine wagering game, comprising:
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a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, the gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value, and (b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes resealing and repositioning of the graphical data; wherein a video stream is received and displayed from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit a computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device; wherein player input is passed from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on a display of the player-held mobile device; and wherein personalized player statistics are presented on the player-held mobile device. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification