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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

  • US 10,150,031 B2
  • Filed: 02/20/2018
  • Issued: 12/11/2018
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A method of equalizing effects of latency issues in synchronization of display of data files on an Internet coupled device with a live event comprising:

  • a. storing a set of data files on a server which relate to the live event;

    b. determining one or more game elements in the live event; and

    c. transmitting the set of files from the server to each of a plurality of Internet coupled devices at a transmission time corresponding to the one or more game elements; and

    d. sending a lockout signal at an appropriate time to optimally prevent users from submitting a response to a game of skill or chance or other entertainment, wherein determining the appropriate time includes utilizing a person based on physical attendance at a venue corresponding to the live event.

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