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Gaming system and method for providing a multiple level selection game

  • US 10,157,520 B2
  • Filed: 08/04/2015
  • Issued: 12/18/2018
  • Est. Priority Date: 09/29/2014
  • Status: Active Grant
First Claim
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1. A dedicated electronic gaming machine comprising:

  • at least one display device;

    a plurality of input devices including a payment acceptor;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;

    (a) responsive to a physical item being received via the payment acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of;

    a ticket associated with the monetary value and a unit of currency,(b) responsive to a selection game triggering event occurring distinct from any placement of any wager on any play of any wagering game;

    (i) determine a threshold award value for a level of a multiple level selection game,(ii) cause the at least one display device to display a plurality of selections, a plurality of said selections each being associated with one of a plurality of award values,(iii) for each of a first quantity of picks, receive, via at least one of the input devices, a pick of one of the displayed plurality of selections,(iv) for each of a second quantity of designated picks, receive, via the at least one of the input devices, a pick of at least one of the first quantity of picked selections, wherein the second quantity is lesser than or equal to the first quantity,(v) for each picked selection of the second quantity of designated picks;

    (A) determine a modifier from a plurality of different modifiers, and(B) modify the award value based on the determined modifier,(vi) determine a level award value based on;

    (A) the award values associated with each of the first quantity of picked selections that are not any of the second quantity of designated picks, and(B) the modified award values associated with each of the second quantity of designated picks,(vii) responsive to the determined level award value at least equaling the threshold award value for the level, repeat (b)(ii) to (b)(vii) at least once for another level of the multiple level selection game, said other level being associated with another threshold award value, and(c) responsive to a cashout input being received, cause an initiation of any payout associated with the credit balance.

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