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Gaming system and method for providing a variable award in association with a virtual currency purchase

  • US 10,163,302 B2
  • Filed: 08/08/2016
  • Issued: 12/25/2018
  • Est. Priority Date: 08/08/2016
  • Status: Active Grant
First Claim
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1. A gaming system server comprising:

  • at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor cause the at least one processor to;

    (a) receive data associated with an amount of purchased virtual currency, wherein a first amount of purchased virtual currency is associated with a first average expected additional amount of virtual currency and a second, different amount of purchased virtual currency is associated with a second, different average expected additional amount of virtual currency,(b) responsive to a variable virtual currency amount determination event occurring;

    (i) determine an additional amount of virtual currency, wherein said determined additional amount of virtual currency is based on at least one random determination,(ii) cause a display, by a display device, of the determined additional amount of virtual currency,(iii) determine a total amount of virtual currency, wherein said total amount of virtual currency is based on the amount of purchased virtual currency and the determined additional amount of virtual currency,(iv) cause a display, by the display device, of the determined total amount of virtual currency, and(v) receive data associated with a placement of a wager amount of said displayed total amount of virtual currency in association with at least one play of at least one game, and(c) responsive to no variable virtual currency amount determination event occurred, receive data associated with a wager amount of said amount of purchased virtual currency in association with the at least one play of the at least one game.

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