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Selective rasterization

  • US 10,164,458 B2
  • Filed: 04/20/2017
  • Issued: 12/25/2018
  • Est. Priority Date: 10/07/2013
  • Status: Active Grant
First Claim
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1. A graphics processing unit comprising:

  • first circuitry to;

    organize pixels, generated in response to execution in a draw call, into tiles;

    determine whether a first tile processed after a second tile matches a characteristic of the second tile;

    set a bit to indicate if characteristics of the first and second tiles match;

    if the first tile matches the second tile based on the bit, forego rendering for the first tile;

    if the first tile does not match the prior second tile, based on the bit, render the first tile; and

    second circuitry to determine a hash for a third tile and a fourth tile, and if said hashes match, reduce processing of one of said third and fourth tiles.

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