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Cross channel in-vehicle media consumption measurement and analysis

  • US 10,165,070 B2
  • Filed: 10/01/2015
  • Issued: 12/25/2018
  • Est. Priority Date: 10/03/2014
  • Status: Active Grant
First Claim
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1. A method for measuring and analyzing in car media consumption through an in vehicle entertainment system located in a vehicle that is operable to selectively play media content, and that is operable to transmit data to a first server and a data repository, the method comprising steps of:

  • providing the vehicle;

    providing the in vehicle entertainment system as a head unit located in the vehicle;

    providing a computing device in the head unit with storage, a display, operation controls, a microprocessor, a memory component, I/O inputs and outputs and an operating system installed and running thereon;

    providing media content measurement software stored in the storage of the head unit as a module on the in vehicle entertainment system;

    receiving the media content through the in vehicle entertainment system;

    monitoring both the media content and user interaction with the in vehicle entertainment system, with the module on the computing device, as the media content is played by the in vehicle entertainment system;

    the media content measurement software directly recording data relative to the media content being played, in real time, wherein the data includes content metadata of the media content being played;

    providing the first server and the data repository;

    transmitting the data relative to the media content being played to the first server and the data repository; and

    storing the data and building a database of the data relative to the media content being played in the data repository;

    processing the data received by the first server for at least one user; and

    generating a report, based on the data, relating to consumption of media of the at least one user through the in vehicle entertainment system;

    the report relating to at least one of;

    media consumption of one of the users, and aggregated media consumption of at least two of the users; and

    determining a set of listening habits of the at least one user from the report.

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