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Method of and system for managing client resources and assets for activities on computing devices

  • US 10,165,339 B2
  • Filed: 01/15/2016
  • Issued: 12/25/2018
  • Est. Priority Date: 06/20/2005
  • Status: Active Grant
First Claim
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1. A method of implementing an entertainment service including a game of skill or chance comprising:

  • downloading an activity client to a mobile web-connected computing device;

    selecting and registering with a service provider;

    loading a set of event information related to a geographic location of the mobile web-connected computing device to the activity client, wherein the geographic location of the mobile web-connected computing device determines the set of event information to be loaded, wherein the set of information includes a schedule of multiple available events, and further wherein as the geographic location of the mobile web-connected computing device changes, different event information is presented through the activity client;

    selecting an event from the activity client to participate in by a user from a list of available events;

    downloading a set of activity-specific information related to a chosen activity from a server to the mobile web-connected computing device; and

    executing an interactive application synchronized with the event on the mobile web-connected computing device.

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