Feedback for enhanced situational awareness
First Claim
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1. An electronic game feedback system, comprising:
- a wearable haptic feedback device including a plurality of haptic elements configured to provide haptic feedback to a user; and
a processing circuit configured to;
provide a display on a display device to the user associated with an electronic game, the display device being a non-wearable display device, the electronic game associated with a virtual primary object controlled by the user and a virtual distal secondary object, wherein the virtual primary object and the virtual distal secondary object are provided within a virtual environment of the electronic game, and wherein the virtual environment, the virtual primary object, and the virtual distal secondary object are generated by the processing circuit absent considerations regarding a surrounding real world environment such that the presence of the virtual environment, the virtual primary object, and the virtual distal secondary object is disjointed from physical objects within the surrounding real world environment;
receive first positional data regarding the virtual primary object within the virtual environment of the electronic game;
receive second data regarding the virtual distal secondary object within the virtual environment of the electronic game;
generate an alert based on the first position data and the second data; and
control operation of the wearable haptic feedback device to provide the alert via haptic feedback to the user.
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Abstract
An electronic game feedback system includes a wearable haptic feedback device and a processing circuit. The wearable haptic feedback device includes a plurality of haptic elements configured to provide haptic feedback to a user. The processing circuit is configured to provide a display to the user associated with an electronic game, the electronic game associated with a primary object and a distal secondary object; receive first positional data regarding the primary object; receive second data regarding the secondary object; and control operation of the wearable haptic feedback device to provide the feedback to the user based on the first positional data and the second data.
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Citations
34 Claims
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1. An electronic game feedback system, comprising:
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a wearable haptic feedback device including a plurality of haptic elements configured to provide haptic feedback to a user; and a processing circuit configured to; provide a display on a display device to the user associated with an electronic game, the display device being a non-wearable display device, the electronic game associated with a virtual primary object controlled by the user and a virtual distal secondary object, wherein the virtual primary object and the virtual distal secondary object are provided within a virtual environment of the electronic game, and wherein the virtual environment, the virtual primary object, and the virtual distal secondary object are generated by the processing circuit absent considerations regarding a surrounding real world environment such that the presence of the virtual environment, the virtual primary object, and the virtual distal secondary object is disjointed from physical objects within the surrounding real world environment; receive first positional data regarding the virtual primary object within the virtual environment of the electronic game; receive second data regarding the virtual distal secondary object within the virtual environment of the electronic game; generate an alert based on the first position data and the second data; and control operation of the wearable haptic feedback device to provide the alert via haptic feedback to the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. An electronic game feedback system, comprising:
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a wearable haptic feedback device including a plurality of haptic elements configured to provide haptic feedback to a user, the wearable haptic feedback device operable in a first operational mode and a second operational mode; and a processing circuit configured to; provide a display to the user associated with an electronic game, the electronic game associated with a virtual primary object controlled by the user, wherein the virtual primary object is provided within a virtual environment of the electronic game, and wherein the virtual environment and the virtual primary object are generated by the processing circuit absent considerations regarding a surrounding real world environment such that the presence of the virtual environment and the virtual primary object is disjointed from physical objects within the surrounding real world environment; receive event data regarding at least one of a virtual setting and a virtual condition within the electronic game; and change the operational mode of the wearable haptic feedback device from the first operational mode to the second operational mode based on the event data. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 33)
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26. An electronic game haptic feedback system, comprising:
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a wearable haptic feedback device including a plurality of haptic elements configured to provide haptic feedback to a user; and a processing circuit configured to; receive first positional data regarding a virtual primary object within a virtual environment of an electronic game; receive second threat data regarding a virtual secondary object within the virtual environment of the electronic game, wherein the virtual primary object and the virtual secondary object are provided within the virtual environment of the electronic game, and wherein the virtual environment, the virtual primary object, and the virtual secondary object are generated within the virtual environment of the electronic game absent considerations regarding a surrounding real world environment such that the presence of the virtual environment, the virtual primary object, and the virtual distal secondary object is disjointed from physical objects within the surrounding real world environment; generate an alert based on first position data and the second data; and control operation of the wearable haptic feedback device to provide the alert via haptic feedback to the user. - View Dependent Claims (27, 28, 29, 30, 31, 32, 34)
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Specification