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Virtual reality for cognitive messaging

  • US 10,168,857 B2
  • Filed: 10/26/2016
  • Issued: 01/01/2019
  • Est. Priority Date: 10/26/2016
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • obtaining, by a computing device, a virtual reality space that is based on a physical venue;

    creating, by a collider tool of the computing device, an enhanced virtual reality space by inserting one or more colliders into the virtual reality space, wherein the placement of the one or more colliders by the collider tool in the enhanced virtual reality space maps to a placement of one or more beacons in the physical venue, and the one or more colliders have a scaled perimeter matching a range of the one or more beacons in the physical venue;

    initiating, by the computing device, a virtual tour of the enhanced virtual reality space by a virtual user remote from the physical venue;

    sensing, by the computing device, that the virtual user has virtually collided with one of the one or more colliders in the enhanced virtual reality space during the virtual tour;

    sending, by the computing device, a request for event information associated with the one or more beacons in the physical venue to a remote messaging server based on the sensing that the virtual user has virtually collided with the one of the one or more colliders, wherein the request includes information regarding the physical venue associated with the virtual reality space, an identifier indicating that an event was triggered in the virtual reality space, and information regarding the one of the one or more colliders;

    receiving, by the computing device, the event information from the remote messaging server based on the request for event information; and

    displaying content associated with the event information to a user of the computing device.

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