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Video game overlay

  • US 10,173,134 B2
  • Filed: 12/30/2016
  • Issued: 01/08/2019
  • Est. Priority Date: 06/01/2009
  • Status: Active Grant
First Claim
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1. A method for generating video for a video game, comprising:

  • transmitting information about a decoder capability of a client computing system to a server computing system;

    receiving encoded video data from the server computing system at the client computing system, the encoded video data including an encoded version of video data for the video game representing a game environment rendered based on game rules and one or more input signals, the encoded video data generated by processing video data for the video game through a dynamically provisioned encoding pipeline that includes an encoder compatible with the decoder capability of the client computing system;

    decoding the received encoded video data at the client computing system to obtain the video data for the video game;

    applying a video overlay to at least a portion of the video data for the video game at the client computing system to generate modified video data for the video game locally at the client computing system, wherein applying the video overlay includes mapping pixels of a video overlay image to specific pixels in a video frame defined by the video data for the video game; and

    providing the modified video data for the video game for display at the client computing system.

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