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Systems and methods for providing virtual reality content in an online game

  • US 10,183,223 B2
  • Filed: 03/19/2018
  • Issued: 01/22/2019
  • Est. Priority Date: 02/19/2016
  • Status: Active Grant
First Claim
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1. A system for providing virtual reality content in an online game, the system comprising:

  • one or more physical processors configured by machine readable instructions to;

    execute a game instance of the online game, the game instance including the virtual reality content, and use the game instance to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms, wherein the client computing platforms include virtual reality platforms and non-virtual reality platforms;

    determine a set of objectives to be achieved by the users, the set of objectives including a first objective associated with a virtual reality platform and a second objective associated with a non-virtual reality platform;

    determine whether the users of the online game are playing the online game via the virtual reality platforms or the non-virtual reality platforms;

    responsive to determination that an individual user is playing the online game via one or more of the virtual reality platforms, require such individual user to achieve the first objective in the online game via the one or more of the virtual reality platforms; and

    responsive to determination that an individual user is playing the online game via one or more of the non-virtual reality platforms, require such individual user to achieve the second objective in the online game via the one or more of the non-virtual reality platforms.

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