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System and method for mixing a scene with a virtual scenario

  • US 10,187,589 B2
  • Filed: 12/19/2008
  • Issued: 01/22/2019
  • Est. Priority Date: 12/19/2008
  • Status: Active Grant
First Claim
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1. A system for providing a virtual video sequence, comprising:

  • an image capturing unit configured to capture images so as to cover a scene viewed from a first viewpoint in a global geographical coordinate system, wherein the first viewpoint is a viewpoint of the scene from a first position in the global geographical coordinate system;

    an image representation generation unit configured to generate at least one image representation based on said captured images, said image representation comprising an image depth map comprising information about a distance to objects in said captured images provided in the global geographical coordinate system and texture data;

    a game engine unit configured to generate a virtual scenario comprising virtual objects in a coordinate system aligned with the global geographical coordinate system, wherein generating the virtual scenario comprises forming depth map data and texture data for at least one generated virtual object;

    a warping unit configured to warp the image depth map to a warped depth map related to a second viewpoint so as to form a warped representation of the scene viewed from the second viewpoint, the warped depth map comprises texture data, wherein the second viewpoint is obtained from a position of the coordinate system aligned with the global geographical coordinate system that is different than the first position of the first viewpoint;

    an image processing unit configured to mix the scene with the virtual scenario based on the warped representation of the scene viewed from the second viewpoint and on the generated scenario;

    wherein the second viewpoint is a virtual viewpoint that is a view at a distance from the image capturing unit and is arbitrarily chosen within an area around the first viewpoint,wherein the image processing unit is configured to adapt the warped depth map comprising texture data based on the formed depth map data for said generated virtual scenario so as to provide the virtual video sequence comprising the warped representation of the scene viewed from the second viewpoint mixed with the virtual scenario, anda position/posture estimation unit configured to estimate position and/or posture information at said second viewpoint in relation to said first viewpoint,wherein the position/posture estimation unit is configured to determine a field of view from the second viewpoint,wherein the position/posture estimation unit is configured to elect one or a plurality of images with associated depth maps corresponding to the determined field of view,wherein the warping unit is configured to process the depth maps of the images elected by the position/posture estimation unit, andwherein the warping unit is configured to adapt the depth map for the second viewpoint as it is moving based on updated images with the associated depth maps elected by the position/posture estimation unit.

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