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Method and apparatus for providing privacy policy generation based on in-game behavior data

  • US 10,188,950 B2
  • Filed: 10/23/2014
  • Issued: 01/29/2019
  • Est. Priority Date: 10/23/2014
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining, by at least one processor, in-game behavior data associated with user information restricted by at least one user with respect to other users at at least one in-game location while the at least one user is playing at least one location-based game, wherein the at least one location-based game models the at least one in-game location based on an equivalent real-world location, and the location-based game directs the at least one user to visit the equivalent real-world location when playing the location-based game;

    causing, at least in part by the at least one processor, a mapping of the in-game behavior data that occurs at the at least one in-game location within the at least one location-based game to the equivalent real-world location; and

    causing, at least in part by the at least one processor, a generation of one or more privacy policies based, at least in part, on the in-game behavior data, wherein the one or more privacy policies permit and restrict access to the user information via at least one device of the at least one user by another user when the at least one device is detected as located at the equivalent real-world location based on sensor data from the at least one device, wherein the user information includes one or more interests, one or more activities, one or more social links, or a combination thereof of the at least one user.

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