Three-dimensional virtualization
First Claim
Patent Images
1. A system comprising:
- an image capturer, executed by at least one hardware processor, to at least one of receive captured images of at least one of an entity or a scene, or capture the images of the at least one of the entity or the scene;
a virtual environment converter, executed by the at least one hardware processor, to connect the captured images in a predetermined sequence to generate a virtual environment;
a virtual reality application generator, executed by the at least one hardware processor, to generate a virtual reality application to implement controls for manipulation of the virtual environment, wherein the virtual reality application generator comprisesan input handler, executed by the at least one hardware processor, toreceive gestures related to a view generated by the virtual reality application, andtranslate the gestures to manipulate the view generated by the virtual reality application; and
a selectable functionality controller, executed by the at least one hardware processor, toimplement, by the virtual reality application, a plurality of different functionalities in a selectable object of a set of selectable objects.
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Abstract
Three-dimensional virtualization may include receiving captured images of an entity and/or a scene, and/or capturing the images of the entity and/or the scene. The images may be connected in a predetermined sequence to generate a virtual environment. A virtual reality application may be generated to implement controls for manipulation of the virtual environment. Gestures related to a view generated by the virtual reality application may be received. The gestures may be translated to manipulate the view generated by the virtual reality application.
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Citations
20 Claims
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1. A system comprising:
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an image capturer, executed by at least one hardware processor, to at least one of receive captured images of at least one of an entity or a scene, or capture the images of the at least one of the entity or the scene; a virtual environment converter, executed by the at least one hardware processor, to connect the captured images in a predetermined sequence to generate a virtual environment; a virtual reality application generator, executed by the at least one hardware processor, to generate a virtual reality application to implement controls for manipulation of the virtual environment, wherein the virtual reality application generator comprises an input handler, executed by the at least one hardware processor, to receive gestures related to a view generated by the virtual reality application, and translate the gestures to manipulate the view generated by the virtual reality application; and a selectable functionality controller, executed by the at least one hardware processor, to implement, by the virtual reality application, a plurality of different functionalities in a selectable object of a set of selectable objects. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer implemented method comprising:
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ascertaining, by at least one hardware processor, captured images of at least one of an entity or a scene; generating, by the at least one hardware processor, a virtual environment by connecting the captured images in a predetermined sequence; generating, by the at least one hardware processor, a virtual reality application to implement controls for manipulation of the virtual environment; receiving, by the at least one hardware processor, gestures related to a view generated by the virtual reality application; translating, by the at least one hardware processor, the gestures to manipulate the view generated by the virtual reality application; and implementing, by the at least one hardware processor, by the virtual reality application, and based on a set of rules, a functionality from a plurality of different functionalities in a game mode of a plurality of game modes. - View Dependent Claims (13, 14)
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15. A non-transitory computer readable medium having stored thereon machine readable instructions, the machine readable instructions when executed cause at least one hardware processor to:
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generate a virtual reality application to implement controls for manipulation of a virtual environment that includes a plurality of images connected together in a predetermined sequence; receive gestures related to a view generated by the virtual reality application; translate the gestures to manipulate the view generated by the virtual reality application; and implement, by the virtual reality application, a camera setting from a plurality of available camera settings based on a particular game mode of a plurality of game modes. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification