Systems and methods for managing electronic interactive gaming-based investments
First Claim
1. An interactive electronic gaming system comprising:
- a payment gateway server;
a game server in electronic communication with the payment gateway server, the game server being configured to intercept an authorized transaction of electronic funds sent through the payment gateway server;
one or more client communication devices configured to create an electronic payment gateway with the payment gateway server during an in-game transaction, over a data network;
a portfolio server, the portfolio server is accessible to the client communication device over the data network;
a portfolio database in electronic communication to the portfolio server for maintaining electronic investment portfolios;
wherein the game server is operatively coupled to a computer program product, the computer program product having a computer-usable medium having a sequence of instructions which, when executed by a processor, causes the processor to execute a process that creates investment projections based on the intercepted authorized transaction of electronic funds and redirects the authorized transaction of electronic funds to the portfolio database, the process comprising;
hosting, at the game server, a game, the game configured to receive electronic payments in exchange for virtual currency;
intercepting the authorized transaction of electronic funds conducted through the electronic payment gateway, the authorized transaction of electronic funds having a first numerical amount of electronic funds and an indication of authorization to transfer the first numerical amount of electronic funds to the portfolio database the intercepting comprising listening for the authorized transaction of electronic funds sent through the electronic payment gateway to an intended recipient;
electronically transferring, by the game server, the first numerical amount to the portfolio database at the portfolio server over the data network in exchange for virtual currency to be used during the game;
generating, by the game server, a metric quantifying a performance of an account associated with previous first electronic transfers associated with a first user; and
transmitting, by the game server to a social media platform, the metric for display on a client device configured to receive data from the social media platform.
4 Assignments
0 Petitions
Accused Products
Abstract
The field of the invention relates to systems and methods for facilitating investments through interactive online gaming. In one embodiment, an interactive electronic gaming system includes a game server for hosting a Web application game, accessible over a data network. One or more client communication devices are configured to access the game server. An index fund server is accessible over said data network for maintaining electronic investment portfolios. The game server is configured to intercept any electronic payment transactions over a payment gateway server through the Web application game from one or more client devices and redirect the intercepted transaction to the index fund server.
70 Citations
19 Claims
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1. An interactive electronic gaming system comprising:
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a payment gateway server; a game server in electronic communication with the payment gateway server, the game server being configured to intercept an authorized transaction of electronic funds sent through the payment gateway server; one or more client communication devices configured to create an electronic payment gateway with the payment gateway server during an in-game transaction, over a data network; a portfolio server, the portfolio server is accessible to the client communication device over the data network; a portfolio database in electronic communication to the portfolio server for maintaining electronic investment portfolios; wherein the game server is operatively coupled to a computer program product, the computer program product having a computer-usable medium having a sequence of instructions which, when executed by a processor, causes the processor to execute a process that creates investment projections based on the intercepted authorized transaction of electronic funds and redirects the authorized transaction of electronic funds to the portfolio database, the process comprising; hosting, at the game server, a game, the game configured to receive electronic payments in exchange for virtual currency; intercepting the authorized transaction of electronic funds conducted through the electronic payment gateway, the authorized transaction of electronic funds having a first numerical amount of electronic funds and an indication of authorization to transfer the first numerical amount of electronic funds to the portfolio database the intercepting comprising listening for the authorized transaction of electronic funds sent through the electronic payment gateway to an intended recipient; electronically transferring, by the game server, the first numerical amount to the portfolio database at the portfolio server over the data network in exchange for virtual currency to be used during the game; generating, by the game server, a metric quantifying a performance of an account associated with previous first electronic transfers associated with a first user; and transmitting, by the game server to a social media platform, the metric for display on a client device configured to receive data from the social media platform. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of redirecting in-game consumer transactions between a game server in electronic communication with a payment gateway server to a portfolio database, the payment gateway server configured to create an electronic payment gateway with the game server and the game server configured to intercept an authorized transaction of electronic funds sent through the payment gateway server, the method comprising:
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intercepting the authorized transaction of electronic funds conducted through the electronic payment gateway, the authorized transaction of electronic funds having a first numerical amount of electronic funds and an indication of authorization to transfer the first numerical amount of electronic funds to the portfolio database the intercepting comprising listening for the authorized transaction of electronic funds sent through the electronic payment gateway to an intended recipient; computing an expected return, wherein the return is based on the investment of the first numerical amount of electronic funds; electronically transferring, by the game server, the first numerical amount to the portfolio database at the portfolio server over the data network in exchange for virtual currency to be used during the game; generating, by the game server, a metric quantifying a performance of an account associated with previous first electronic transfers associated with a first user; and transmitting, by the game server to a social media platform, the metric for display on a client device configured to receive data from the social media platform. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A computer program product, the computer program product having a non-transient computer-usable medium having a sequence of instructions which, when executed by a processor, causes the processor to execute a process that creates investment projections based on the intercepted authorized transaction of electronic funds and redirects the authorized transaction of electronic funds to the portfolio database, the process comprising:
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hosting, at the game server, a game, the game configured to receive electronic payments in exchange for virtual currency; intercepting the authorized transaction of electronic funds conducted through the electronic payment gateway, the authorized transaction of electronic funds having a first numerical amount of electronic funds and an indication of authorization to transfer the first numerical amount of electronic funds to the portfolio database the intercepting comprising listening for the authorized transaction of electronic funds sent through the electronic payment gateway to an intended recipient; electronically transferring, by the game server, the first numerical amount to the portfolio database at the portfolio server over the data network in exchange for virtual currency to be used during the game; generating, by the game server, a metric quantifying a performance of an account associated with previous first electronic transfers associated with a first user; and transmitting, by the game server to a social media platform, the metric for display on a client device configured to receive data from the social media platform. - View Dependent Claims (15, 16, 17, 18, 19)
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Specification