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System and method for positionally accurate gaming content

  • US 10,192,398 B2
  • Filed: 07/21/2017
  • Issued: 01/29/2019
  • Est. Priority Date: 09/23/2014
  • Status: Active Grant
First Claim
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1. A system for providing access to at least first interactive content or second interactive content by a user of a portable computing device based upon a determined location of the portable computing device, the portable computing device having communication functionality, the system comprising:

  • a server storing data representing the first interactive content and the second interactive content;

    one or more communication beacons in communication with the server through a communication network;

    wherein the server enables the portable computing device to display the first interactive content when the portable computing device is determined to be in a first location and to display the second interactive content when the portable computing device is determined to be in a second location,wherein the portable computing device implements a first unique interaction method in the first location and implements a second unique interaction method in the second location, wherein the first unique player interaction method is a touchscreen interface, and wherein the second unique player interaction method enables pitch and yaw input capabilities.

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