Systems and methods for cash payments for online gaming
First Claim
1. A method to facilitate transactions with a game provider, the method comprising:
- generating an inline frame element at a service provider system, the inline frame element representing a proposed transaction to provide a game from a game provider to a player system;
sending the inline frame element to the game provider to be nested in a frame of a game provider page that is sent to the player system by the game provider;
receiving a player identification information about a player of the player system at the service provider system through the inline frame element;
presenting information regarding a point-of-service to the player system from the service provider system based on the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments;
generating a token that is optically readable for use by the point-of-service, the token being linked to the player identification information;
providing the token to the player system from the service provider system;
receiving a token information, a payment information and a confirmation that the player presented the token and a payment from the point-of-service at the service provider system, the confirmation indicating that the player has provided the payment to the point-of-service;
sending the player identification information and the payment information from the service provider system to the game provider in response to receiving the confirmation to indicate completing the transaction to the game provider.
8 Assignments
0 Petitions
Accused Products
Abstract
Disclosed herein are systems and methods for facilitating cash payment for online gaming including systems and methods for generating a player input screen for a game provider; receiving information for a player via the player input screen; presenting one or more points-of-service to the player; generating a token that is a reference to the player information; providing the token to the player; receiving a confirmation that the player presented the token and a payment having a payment amount at one of the points-of-service; receiving a portion of the payment amount received at the point-of-service; and transmitting a portion of the payment amount received at the point-of-service and a portion of the player information to the game provider.
181 Citations
33 Claims
-
1. A method to facilitate transactions with a game provider, the method comprising:
-
generating an inline frame element at a service provider system, the inline frame element representing a proposed transaction to provide a game from a game provider to a player system; sending the inline frame element to the game provider to be nested in a frame of a game provider page that is sent to the player system by the game provider; receiving a player identification information about a player of the player system at the service provider system through the inline frame element; presenting information regarding a point-of-service to the player system from the service provider system based on the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments; generating a token that is optically readable for use by the point-of-service, the token being linked to the player identification information; providing the token to the player system from the service provider system; receiving a token information, a payment information and a confirmation that the player presented the token and a payment from the point-of-service at the service provider system, the confirmation indicating that the player has provided the payment to the point-of-service; sending the player identification information and the payment information from the service provider system to the game provider in response to receiving the confirmation to indicate completing the transaction to the game provider. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A non-transitory machine-readable medium comprising instructions stored thereon that, when operated on by a machine, cause the machine to perform operations to facilitate transactions with a game provider, the operations comprising:
-
generating an inline frame element at the machine, the machine being comprised by a service provider system, the inline frame element representing a proposed transaction to provide from the game provider to a player system; sending the inline frame element to the game provider to be nested in a frame of a game provider page that is sent to the player system by the game provider; receiving a player identification information about a player of the player system through the inline frame element; presenting information regarding a point-of-service to the player system based on the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments; generating the token for use by the point-of-service, the token being linked to the player identification information; providing the token to the player system; receiving a token information, a payment information and a confirmation that the player presented the token and a payment from the point-of-service, the confirmation indicating that the player has provided the payment to the point-of-service; sending the player identification information and the payment information to the game provider in response to receiving the confirmation to indicate completing the transaction to the game provider. - View Dependent Claims (18, 19)
-
-
20. A service provider system to facilitate transactions with a game provider, the service provider system comprising:
-
a processor to generate an inline frame element, the inline frame element representing a proposed transaction to provide a game from a game provider to a player system; a communications interface to send the inline frame element to the game provider to be nested in a frame of a game provider page that is sent to the player system by the game provider, to receive a player identification information about a player of the player system through the inline frame element, to present information regarding a point-of-service to the player system based on the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments; the processor further to generate a token for use by the point-of-service, the token being linked to the player identification information and provided to the player system through the communications interface; the communications interface further to receive a token information, a payment information and a confirmation that the player presented the token and a payment from the point-of-service at the service provider system, the confirmation indicating that the player has provided the payment to the point-of-service, and to send the player identification information and the payment information to the game provider in response to receiving the confirmation to indicate completing the transaction to the game provider. - View Dependent Claims (21, 22)
-
-
23. A method to facilitate transactions with a game provider, the method comprising:
-
receiving an inline frame element at a player system from a game provider, the inline frame element representing a proposed transaction to provide a game from the game provider to the player system, the inline frame element being generated by a service provider system and nested in a frame of a game provider page that is received at the player system; sending a player identification information about a player of the player system to the service provider system through the inline frame element; receiving information regarding a point-of-service at the player system from the service provider system in response to sending the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments; receiving a token that is optically readable at the player system for use by the point-of-service, the token being linked to the player identification information; presenting the token and a payment at the point-of-service from the player system; receiving the game from the game provider at the player system in response to presenting the token and the payment. - View Dependent Claims (24, 25)
-
-
26. A non-transitory machine-readable medium comprising instructions stored thereon that, when operated on by a machine, cause the machine to perform operations to facilitate transactions with a game provider, the operations comprising:
-
receiving an inline frame element at a player system from a game provider, the inline frame element representing a proposed transaction to provide a game from the game provider to the player system, the inline frame element being generated by a service provider system and nested in a frame of a game provider page that is received at the player system; sending a player identification information about a player of the player system to the service provider system through the inline frame element; receiving information regarding a point-of-service at the player system from the service provider system in response to sending the player identification information, the point-of-service being an establishment selected from among a plurality of points-of-service that is local to the player and that is equipped to accept cash payments; receiving a token that is optically readable at the player system for use by the point-of-service, the token being linked to the player identification information; presenting the token and a payment at the point-of-service from the player system; receiving the game from the game provider at the player system in response to presenting the token and the payment. - View Dependent Claims (27, 28)
-
-
29. A method to facilitate transactions with a game provider, the method comprising:
-
generating a player input screen at a service terminal, the player input screen representing a proposed transaction to provide a game from a game provider to a player system; receiving an indication of an intention to perform the proposed transaction from the player through the player input screen from the player system, the indication including an identification of the game, an identification of the player system, and a player identification of the player; sending information regarding a point-of-service to the player system from the service terminal based on the player identification, the point-of-service being selected from among a plurality of points-of-service that is an establishment local to the player and that is equipped to accept cash payments; staging an order for the proposed transaction at the service terminal by generating a token for the proposed transaction, the token being linked to the player system, the service terminal, the game provider and the game that is to be provided by the proposed transaction, the token being optically readable at the point-of-service; sending the token to the player system; receiving a service confirmation at the service terminal from the selected point-of service, the confirmation including the token and a payment information; notifying the game provider to fulfill the transaction in response to receiving the confirmation from the point-of-service. - View Dependent Claims (30, 31)
-
-
32. A service terminal to facilitate transactions with a game provider, the terminal comprising:
-
a processor of the service terminal to generate a player input screen, the player input screen representing a proposed transaction to provide a game from a game provider to a player system; a communications interface to receive an indication of an intention to perform the proposed transaction from the player through the player input screen from the player system, the indication including an identification of the game, an identification of the player system, and a player identification of the player, to send information regarding a selected point-of-service to the player system based on the player identification, the selected point-of-service being selected from among a plurality of points-of-service that is an establishment local to the player and that is equipped to accept cash payments, to send a token to the player system, to receive a service confirmation at the service terminal from the selected point-of service, the confirmation including the token and a payment information, and to notify the game provider to fulfill the transaction in response to receiving the confirmation from the selected point-of-service, wherein the processor is further to stage an order for the proposed transaction by generating the token for the proposed transaction, the token being linked to the player system, the service terminal, the game provider and the game that is to be provided by the proposed transaction, the token being optically readable at the selected point-of-service. - View Dependent Claims (33)
-
Specification