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Method for the automatic material classification and texture simulation for 3D models

  • US 10,198,857 B2
  • Filed: 04/27/2018
  • Issued: 02/05/2019
  • Est. Priority Date: 10/26/2009
  • Status: Active Grant
First Claim
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1. A method of automatically creating a computerized 3D model to include material property information for one or more regions of image textures of the computerized 3D model, comprising the steps of:

  • creating a computerized 3D model;

    examining, using computer executable code operated on a computer, a portion of a first image texture having unknown material properties, by;

    comparing, using computer executable code operated on the computer, the portion of the first image texture to second texture images of material entries in a palette of material entries stored on a non-transitory computer readable medium to determine a best match for the first image texture, the palette of material entries comprising a set of the second texture images, the second texture images associated with material properties of physical materials, the material properties having material property information about the physical materials; and

    assigning the material entry in the palette that best matches the portion of the first image texture to the first image texture to indicate a physical material of a physical object represented by the portion of the first image texture;

    storing the material property information of a selected material entry; and

    associating the material property information with the computerized 3D model.

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