Customized change-based items
First Claim
1. A system configured to facilitate user customization of distribution of virtual items in an online game, the system comprising:
- one or more physical processors configured by computer-readable instructions to;
execute an instance of an online game, and use the instance of the online game to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms, wherein execution of the instance of the online game further enables participation of the users in the online game by performing operations in the instance in response to commands received over the network from the client computing platforms, wherein probability item bundles are available to one of more of the users within the instance of the online game, the probability item bundles being associated with a set of potential awards, wherein individual ones of potential awards within the set of potential awards are associated with distribution probabilities and include virtual items usable in the online game;
facilitate customization of the probability item bundles, by receiving entry and/or selection by users of information characterizing desired potential awards such that entry and/or selection of information characterizing at least one desired potential award by a first user is received and used as a basis for determining a first set of potential awards associated with a first customized probability item bundle;
determine distribution probabilities for the potential awards based on the information characterizing the desired potential awards, such that distribution probabilities for the first customized probability item bundle having the first set of potential awards are determined based on the information characterizing at least one desired potential award entered and/or selected by the first user; and
distribute the potential awards to the users that activate instances of the customized probability item bundles, such distributions being made in accordance with the determined distribution probabilities.
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Accused Products
Abstract
A system configured to facilitate user customization of the distribution of virtual items usable in a virtual space. Virtual items may be distributed via probability item bundles. Probability item bundles may be associated with a set of potential awards. The potential awards included in the set of potential awards may be individually associated with a probability of being distributed once the probability item bundle is activated by a user. Customization of probability item bundles may comprise facilitating user selection of the potential awards included in the sets of potential awards of the probability item bundles.
324 Citations
20 Claims
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1. A system configured to facilitate user customization of distribution of virtual items in an online game, the system comprising:
one or more physical processors configured by computer-readable instructions to; execute an instance of an online game, and use the instance of the online game to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms, wherein execution of the instance of the online game further enables participation of the users in the online game by performing operations in the instance in response to commands received over the network from the client computing platforms, wherein probability item bundles are available to one of more of the users within the instance of the online game, the probability item bundles being associated with a set of potential awards, wherein individual ones of potential awards within the set of potential awards are associated with distribution probabilities and include virtual items usable in the online game; facilitate customization of the probability item bundles, by receiving entry and/or selection by users of information characterizing desired potential awards such that entry and/or selection of information characterizing at least one desired potential award by a first user is received and used as a basis for determining a first set of potential awards associated with a first customized probability item bundle; determine distribution probabilities for the potential awards based on the information characterizing the desired potential awards, such that distribution probabilities for the first customized probability item bundle having the first set of potential awards are determined based on the information characterizing at least one desired potential award entered and/or selected by the first user; and distribute the potential awards to the users that activate instances of the customized probability item bundles, such distributions being made in accordance with the determined distribution probabilities. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of customizing distribution of virtual items in an online game, the method being implemented in a computer system including one or more physical processors and storage media storing machine-readable instructions, the method comprising:
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executing an instance of an online game, and using the instance of the online game to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms, wherein execution of the instance of the online game further enables participation of the users in the online game by performing operations in the instance in response to commands received over the network from the client computing platforms, wherein probability item bundles are available to one of more of the users within the instance of the online game, the probability item bundles being associated with a set of potential awards, wherein individual ones of potential awards within the set of potential awards are associated with distribution probabilities and include virtual items usable in the online game; facilitating customization of the probability item bundles, by receiving entry and/or selection by users of information characterizing desired potential awards such that entry and/or selection of information characterizing at least one desired potential award by a first user is received and used as a basis for determining a first set of potential awards associated with a first customized probability item bundle; determining distribution probabilities for the potential awards based on the information characterizing the desired potential awards, such that distribution probabilities for the first customized probability item bundle having the first set of potential awards are determined based on the information characterizing at least one desired potential award entered and/or selected by the first user; and distributing the potential awards to the users that activate instances of the customized probability item bundles, such distributions being made in accordance with the determined distribution probabilities. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification