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Systems and methods of gaming machine image transitions

  • US 10,204,473 B2
  • Filed: 10/25/2016
  • Issued: 02/12/2019
  • Est. Priority Date: 02/24/2003
  • Status: Active Grant
First Claim
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1. A method of transitioning from a first image to a second image on an electronic display of a gaming machine without the use of any pre-generated animation data file, the gaming machine including a transition library, a graphics engine, and a user interface, the method comprising:

  • displaying, on the electronic display, the first image;

    receiving, at the user interface, a user command associated with game play of a game;

    identifying, via the graphics engine, the second image to be displayed in response to the received user command;

    overlaying the first image over the second image;

    selecting, via the graphics engine, a visual transition from a plurality of predefined visual transitions stored in the transition library;

    associating, via the graphics engine, the first image with display control data for the selected visual transition from the first image to the second image;

    extracting, via the graphics engine, a first set of details from the display control data that are associated with a discrete visual change related to the selected visual transition, the details including specified parameters for applying the selected visual transition;

    incrementally removing the overlaid first image to reveal the second image using the following steps;

    processing, via the graphics engine, the first set of details with the first image to apply the discrete visual change of the selected visual transition to a first part of the first image;

    updating, via the graphics engine, the display control data subsequent to making the discrete visual change to the first image to generate updated display control data;

    extracting, via the graphics engine, a second set of details from the updated display control data that are associated with a second discrete visual change related to the selected visual transition;

    processing the second set of details with the first image to apply the second discrete visual change of the selected visual transition to a second part of the first image; and

    displaying, by the graphics engine on the electronic display, at least a part of the second image made visible by the applying of the discrete visual change and the second discrete visual change to the first image, wherein, as a result, the part of the second image is made visible without the use of any pre-generated animation data file.

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