Data processing inside gaming device
First Claim
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1. A computer-implemented method comprising:
- capturing data about motion of a sports object caused by one or more athletes manipulating the sports object, the captured data comprising one or more of acceleration, angle of movement, and rate of rotation;
converting, with a computer system inside the sports object, the captured data from a raw form that is not directed to actions for a particular sport, into data in a derived form comprising a plurality of fields that is directed to actions for a particular sport, in contrast to actions for other sports;
determining whether the sports ball is undergoing dribbling actions or is undergoing shooting actions,selecting a type of data in the derived form to be wirelessly transmitted based on the determination; and
wirelessly transmitting the data in the derived form to a computing device that is external to the sports object, whereinif the sports ball is determined to be undergoing dribbling actions, the data in the derived form indicates a quality of the dribbling across multiple dribbles; and
if the sports ball is determined to be undergoing shooting action, the data in the derived form comprises indications of arc, speed, or both for a current shot.
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Abstract
A computer-implemented method is disclosed that includes capturing data about motion of a sports object caused by one or more athletes manipulating the sports object, transmitting the captured data out of the sports object wirelessly in real time while the one or more athletes are still manipulating the sports object, and presenting information that incorporates the captured data about motion of the sports objects with one or more wearable devices.
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Citations
12 Claims
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1. A computer-implemented method comprising:
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capturing data about motion of a sports object caused by one or more athletes manipulating the sports object, the captured data comprising one or more of acceleration, angle of movement, and rate of rotation; converting, with a computer system inside the sports object, the captured data from a raw form that is not directed to actions for a particular sport, into data in a derived form comprising a plurality of fields that is directed to actions for a particular sport, in contrast to actions for other sports; determining whether the sports ball is undergoing dribbling actions or is undergoing shooting actions, selecting a type of data in the derived form to be wirelessly transmitted based on the determination; and wirelessly transmitting the data in the derived form to a computing device that is external to the sports object, wherein if the sports ball is determined to be undergoing dribbling actions, the data in the derived form indicates a quality of the dribbling across multiple dribbles; and if the sports ball is determined to be undergoing shooting action, the data in the derived form comprises indications of arc, speed, or both for a current shot. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A ball used in a sporting event comprising:
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a power supply; a sensor on or within the ball capable of sensing data related to the motion of the ball; a transceiver in wireless communication with a remote processor; and a processor; a memory for storing raw data relating to motion of the ball and derived data; and a computer storage device containing programming instructions for directing the processor to; receive raw data comprising one or more of acceleration, angle of movement, and rate of rotation from the sensor or the memory; determine from the raw data derived data relevant to the sporting event, the derived data comprising a field that is directed to actions for a particular sport, in contrast to actions for other sports; determine whether the sports ball is undergoing dribbling actions or is undergoing shooting actions, select a type of derived data to be wirelessly transmitted based on the determination; and wireless transmit the type of derived data to an external wireless receiver, wherein if the sports ball is determined to be undergoing dribbling actions, the derived data indicates a quality of the dribbling across multiple dribbles; and
if the sports ball is determined to be undergoing shooting action, the derived data comprises indications of arc, speed, or both for a current shot. - View Dependent Claims (9, 10, 11, 12)
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Specification