Real world gamification using augmented reality user devices
First Claim
1. An augmented reality system comprising:
- an augmented reality user device for a user comprising;
a display configured to overlay virtual object onto tangible objects in a real scene in real-time;
one or more processors operably coupled to the display and configured to implement;
a virtual assessment engine configured to;
identify a user identifier for the user in response to authenticating the user;
receive information from the user for a target profile that identifies projected account information comprising;
an account goal; and
a future time for achieving the account goal;
generate the target profile based on the received information;
generate a token comprising;
the user identifier, and
the target profile;
send the token to a remote server;
receive virtual assessment data in response to sending the token to the remote server, wherein the virtual assessment data comprises;
a first virtual forecast based on account information for the user, wherein the first virtual forecast provides a first physical representation of a product; and
a second virtual forecast based on the projected account information, wherein the second virtual forecast provides a second physical representation of the product; and
a virtual overlay engine configured to present the first physical representation of the product and the second physical representation of the product as virtual objects overlaid with the real scene; and
the remote server comprising a forecasting engine configured to;
identify the account information for the user based on the user identifier;
generate the first virtual forecast based on the account information for the user;
generate the second virtual forecast based on the projected account information;
generate the virtual assessment data comprising the first virtual forecast and the second virtual forecast; and
send the virtual assessment data to the augmented reality user device.
1 Assignment
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Accused Products
Abstract
An augmented reality system that includes an augmented reality user device. The augmented reality user device includes display for overlaying virtual objects onto tangible objects in a real scene. The augmented reality user device includes a processor implementing a virtual assessment engine and a virtual overlay engine. The virtual assessment engine identifies a user identifier for the user and generates a target profile based on information from a user. The virtual assessment engine generates a token that includes the user identifier and the target profile and sends the token to a remote server and receives information for the user from the server. The virtual overlay engine presents the information as virtual objects overlaid with the real scene.
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Citations
20 Claims
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1. An augmented reality system comprising:
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an augmented reality user device for a user comprising; a display configured to overlay virtual object onto tangible objects in a real scene in real-time; one or more processors operably coupled to the display and configured to implement; a virtual assessment engine configured to; identify a user identifier for the user in response to authenticating the user; receive information from the user for a target profile that identifies projected account information comprising;
an account goal; and
a future time for achieving the account goal;generate the target profile based on the received information; generate a token comprising;
the user identifier, and
the target profile;send the token to a remote server; receive virtual assessment data in response to sending the token to the remote server, wherein the virtual assessment data comprises;
a first virtual forecast based on account information for the user, wherein the first virtual forecast provides a first physical representation of a product; and
a second virtual forecast based on the projected account information, wherein the second virtual forecast provides a second physical representation of the product; anda virtual overlay engine configured to present the first physical representation of the product and the second physical representation of the product as virtual objects overlaid with the real scene; and the remote server comprising a forecasting engine configured to; identify the account information for the user based on the user identifier; generate the first virtual forecast based on the account information for the user; generate the second virtual forecast based on the projected account information; generate the virtual assessment data comprising the first virtual forecast and the second virtual forecast; and send the virtual assessment data to the augmented reality user device. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An augmented reality overlaying method comprising:
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identifying, by a virtual assessment engine, a user identifier for a user in response to authenticating the user; receiving, by the virtual assessment engine, information from the user for a target profile that identifies projected account information comprising; an account goal; and a future time for achieving the account goal; generating, by the virtual assessment engine, the target profile based on the received information; generating, by the virtual assessment engine, a token comprising the user identifier and the target profile; sending, by the virtual assessment engine, the token to a remote server; identifying, by a forecasting engine of the remote server, account information for the user based on the user identifier; generating, by the forecasting engine, a first virtual forecast based on the account information for the user, wherein the first virtual forecast provides a first physical representation of a product; generating, by the forecasting engine, a second virtual forecast based on the projected account information, wherein the second virtual forecast provides a second physical representation of the product; generating, by the forecasting engine, virtual assessment data comprising the first virtual forecast and the second virtual forecast, wherein; the first virtual forecast is generated based on the account information; and the second virtual forecast is generated based on the projected account information; sending, by the forecasting engine, the virtual assessment data to the augmented reality user device; and presenting, by a virtual overlay engine, the first physical representation of the product and the second physical representation of the product as virtual objects overlaid with the real scene. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. An augmented reality user device comprising:
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a display configured to overlay virtual object onto tangible objects in a real scene in real-time; one or more processors operably coupled to the display and configured to implement; a virtual assessment engine configured to; identify a user identifier for the user in response to authenticating the user; receive information from the user for a target profile that identifies projected account information comprising; an account goal; and a future time for achieving the account goal; generate the target profile based on the received information; generate a token comprising; the user identifier, and the target profile; send the token to a remote server; receive virtual assessment data in response to sending the token to the remote server, wherein the virtual assessment data comprises; a first virtual forecast based on account information for the user, wherein the first virtual forecast provides a first physical representation of a product; and a second virtual forecast based on the projected account information, wherein the second virtual forecast provides a second physical representation of the product; and a virtual overlay engine configured to present the first physical representation of the product and the second physical representation of the product as virtual objects overlaid with the real scene. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification