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Adaptation of gaming applications to participants

  • US 10,213,696 B2
  • Filed: 01/08/2016
  • Issued: 02/26/2019
  • Est. Priority Date: 06/22/2006
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, by a first device comprising a processor and a memory, a selection associated with a gaming application, the selection requesting interaction, via a voice channel, between the first device and a second device, the first device associated with a first participant of the gaming application, and the second device associated with a second participant of the gaming application;

    retrieving, by the first device, a profile associated with the first participant, wherein the profile comprises information of the first participant determined by a background check associated with the first participant of the gaming application;

    determining, by the first device, from the profile, that the first participant is associated with criminal activity; and

    in response to determining that the first participant is associated with criminal activity, disabling, by the first device, an ability of the first device to establish the voice channel between the first device and the second device.

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