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Systems and methods for proximity based communication

  • US 10,217,151 B1
  • Filed: 07/23/2014
  • Issued: 02/26/2019
  • Est. Priority Date: 07/23/2014
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving, by a computer based system and from a customer device associated with a customer, a registration to receive notifications,wherein the customer device includes a mobile gaming app;

    providing, by the computer based system and to the customer device, a customer identifier associated with a customer transaction account number of the customer;

    providing, by the computer based system and to a merchant device, a merchant identifier associated with a merchant account number of a merchant;

    determining, by the computer based system, a list of customers of interest associated with the merchant at a merchant location;

    providing, by the computer based system, the customer transaction account number for each customer of the list of customers of interest to the merchant;

    determining, by the computer based system, a list of merchant identifiers for which the customer is a customer of interest;

    providing, by the computer based system, the merchant account number and the list of merchant identifiers to the customer device;

    receiving, by the computer based system and from the customer device, the customer identifier and data related to the customer of interest, in response to the customer device receiving a BLUETOOTH low energy (“

    BLE”

    ) identifier of the merchant location including the merchant identifier,wherein the merchant identifier identifies the merchant for which the customer is the customer of interest;

    acquiring, by the computer based system, a score from the mobile gaming app;

    determining, by the computer based system and based on the score, that the customer is a top gamer associated with the merchant at the merchant location;

    identifying, by the computer based system, the customer with a top gamer identifier based on the determining that the customer is the top gamer;

    transmitting, by the computer based system, the top gamer identifier to the mobile gaming app on the customer device,wherein the mobile gaming app on the customer device provides the top gamer identifier and the data related to the customer of interest to the merchant device associated with the merchant location;

    determining, by the computer based system, that the customer of interest is on the list of customers of interest associated with the merchant at the merchant location,wherein the customer device compares the merchant identifier against the list of merchant identifiers for which the customer is the customer of interest,wherein the merchant device analyzes the data related to the customer of interest and top gamer data of the top gamer to determine that a direct communication between the merchant device and the customer device should be established,wherein the merchant device establishes the direct communication between the merchant device and the customer device, andwherein the merchant device adjusts a discount on a sign next to a product based on an analysis of data associated with the customer of interest and the top gamer data, while the customer device is in the merchant location.

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